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Exploring Different User Interfaces for Velocity based Training using Smart Gym Machines : Pilot Study

Alce, Günter LU ; Håkansson, Jakob and Espinoza, Andreas (2021) 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE 2021 In International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings 2021-April. p.113-120
Abstract

With the emerging technology called the Internet of Things (IoT), we can now connect computing devices and sensors to the Internet. The IoT sensors serve to collect data, pushing it and sharing it with a whole network of connected devices. We decided to explore how to utilize IoT data to increase the user experience from a commercial gym application called Advagym. Advagym is a commercial solution already available in the market, which aims to digitize the gym experience, where a retrofit solution is used to fit IoT devices on gym machines to track performance data from users’ workouts. The main goal of this paper is to utilize IoT data from Advagym’s IoT sensors for velocity-based training (VBT) and conduct a comparative study of three... (More)

With the emerging technology called the Internet of Things (IoT), we can now connect computing devices and sensors to the Internet. The IoT sensors serve to collect data, pushing it and sharing it with a whole network of connected devices. We decided to explore how to utilize IoT data to increase the user experience from a commercial gym application called Advagym. Advagym is a commercial solution already available in the market, which aims to digitize the gym experience, where a retrofit solution is used to fit IoT devices on gym machines to track performance data from users’ workouts. The main goal of this paper is to utilize IoT data from Advagym’s IoT sensors for velocity-based training (VBT) and conduct a comparative study of three different user interfaces presenting VBT data to increase the user experience. The main contribution of this paper is an analysis of user preferences regarding the user interface of VBT feedback during a gym workout.

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Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Health, Internet of Things, Training, User Interface
host publication
ICT4AWE 2021 - Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health
series title
International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings
editor
Mulvenna, Maurice ; Ziefle, Martina and Maciaszek, Leszek
volume
2021-April
pages
8 pages
publisher
Science and Technology Publications, Lda
conference name
7th International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE 2021
conference location
Virtual, Online
conference dates
2021-04-24 - 2021-04-26
external identifiers
  • scopus:85137965856
ISSN
2184-4984
ISBN
9789897585067
language
English
LU publication?
yes
id
337773b7-e730-48b3-a9c4-42685cf86fb7
date added to LUP
2022-12-05 13:18:42
date last changed
2023-09-11 10:46:18
@inproceedings{337773b7-e730-48b3-a9c4-42685cf86fb7,
  abstract     = {{<p>With the emerging technology called the Internet of Things (IoT), we can now connect computing devices and sensors to the Internet. The IoT sensors serve to collect data, pushing it and sharing it with a whole network of connected devices. We decided to explore how to utilize IoT data to increase the user experience from a commercial gym application called Advagym. Advagym is a commercial solution already available in the market, which aims to digitize the gym experience, where a retrofit solution is used to fit IoT devices on gym machines to track performance data from users’ workouts. The main goal of this paper is to utilize IoT data from Advagym’s IoT sensors for velocity-based training (VBT) and conduct a comparative study of three different user interfaces presenting VBT data to increase the user experience. The main contribution of this paper is an analysis of user preferences regarding the user interface of VBT feedback during a gym workout.</p>}},
  author       = {{Alce, Günter and Håkansson, Jakob and Espinoza, Andreas}},
  booktitle    = {{ICT4AWE 2021 - Proceedings of the 7th International Conference on Information and Communication Technologies for Ageing Well and e-Health}},
  editor       = {{Mulvenna, Maurice and Ziefle, Martina and Maciaszek, Leszek}},
  isbn         = {{9789897585067}},
  issn         = {{2184-4984}},
  keywords     = {{Health; Internet of Things; Training; User Interface}},
  language     = {{eng}},
  pages        = {{113--120}},
  publisher    = {{Science and Technology Publications, Lda}},
  series       = {{International Conference on Information and Communication Technologies for Ageing Well and e-Health, ICT4AWE - Proceedings}},
  title        = {{Exploring Different User Interfaces for Velocity based Training using Smart Gym Machines : Pilot Study}},
  volume       = {{2021-April}},
  year         = {{2021}},
}