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Bedazzled by technology

Ivanov, Ivanin ; Bednar, Peter LU and Paraskelidis, Athanasios (2021) Annual Conference of the Italian Chapter of AIS , 2019 In Lecture Notes in Information Systems and Organisation 37. p.21-31
Abstract

This paper is about the socio-technical findings of a project that was carried out for an organisation in the educational sector. The main aim of the project was to explore the possibilities of developing a mobile Augmented Reality authoring tool that educators would use to create AR experiences in attempt to improve their teaching methods. A novel ‘solution’ was designed and prototyped, which initially seemed to have great potential, but as the project progressed it gradually became evident that although the solution was possible, it was not necessarily a good solution. The project ended up being a prime example of the nowadays common phenomenon of designing efficacious but ineffective solutions for ill-defined problems. This paper... (More)

This paper is about the socio-technical findings of a project that was carried out for an organisation in the educational sector. The main aim of the project was to explore the possibilities of developing a mobile Augmented Reality authoring tool that educators would use to create AR experiences in attempt to improve their teaching methods. A novel ‘solution’ was designed and prototyped, which initially seemed to have great potential, but as the project progressed it gradually became evident that although the solution was possible, it was not necessarily a good solution. The project ended up being a prime example of the nowadays common phenomenon of designing efficacious but ineffective solutions for ill-defined problems. This paper analyses the project in retrospective from a soft systems thinking point of view, reflecting on the problems and limitations of attempting to solve problems with ill-defined boundaries and requirements using hard systems thinking.

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Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Augmented reality, Hard systems thinking, Soft systems thinking
host publication
Digital Transformation and Human Behavior- Innovation for People and Organisations
series title
Lecture Notes in Information Systems and Organisation
editor
Metallo, Concetta ; Ferrara, Maria ; Lazazzara, Alessandra and Za, Stefano
volume
37
pages
21 - 31
publisher
Springer Science and Business Media B.V.
conference name
Annual Conference of the Italian Chapter of AIS , 2019
conference location
Naples, Italy
conference dates
2019-09-27 - 2019-09-28
external identifiers
  • scopus:85118451510
ISSN
2195-4968
2195-4976
ISBN
9783030475383
DOI
10.1007/978-3-030-47539-0_3
language
English
LU publication?
yes
additional info
Publisher Copyright: © The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2021.
id
49d02e85-395f-4fdf-beff-f70d6002deeb
date added to LUP
2021-12-02 12:42:01
date last changed
2024-03-23 15:05:05
@inproceedings{49d02e85-395f-4fdf-beff-f70d6002deeb,
  abstract     = {{<p>This paper is about the socio-technical findings of a project that was carried out for an organisation in the educational sector. The main aim of the project was to explore the possibilities of developing a mobile Augmented Reality authoring tool that educators would use to create AR experiences in attempt to improve their teaching methods. A novel ‘solution’ was designed and prototyped, which initially seemed to have great potential, but as the project progressed it gradually became evident that although the solution was possible, it was not necessarily a good solution. The project ended up being a prime example of the nowadays common phenomenon of designing efficacious but ineffective solutions for ill-defined problems. This paper analyses the project in retrospective from a soft systems thinking point of view, reflecting on the problems and limitations of attempting to solve problems with ill-defined boundaries and requirements using hard systems thinking.</p>}},
  author       = {{Ivanov, Ivanin and Bednar, Peter and Paraskelidis, Athanasios}},
  booktitle    = {{Digital Transformation and Human Behavior- Innovation for People and Organisations}},
  editor       = {{Metallo, Concetta and Ferrara, Maria and Lazazzara, Alessandra and Za, Stefano}},
  isbn         = {{9783030475383}},
  issn         = {{2195-4968}},
  keywords     = {{Augmented reality; Hard systems thinking; Soft systems thinking}},
  language     = {{eng}},
  pages        = {{21--31}},
  publisher    = {{Springer Science and Business Media B.V.}},
  series       = {{Lecture Notes in Information Systems and Organisation}},
  title        = {{Bedazzled by technology}},
  url          = {{http://dx.doi.org/10.1007/978-3-030-47539-0_3}},
  doi          = {{10.1007/978-3-030-47539-0_3}},
  volume       = {{37}},
  year         = {{2021}},
}