Skip to main content

Lund University Publications

LUND UNIVERSITY LIBRARIES

1, 2, 3 Playtime

(2024) In Reports from Inter Arts Center
Abstract
Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes,... (More)
Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes, ideas, and possibilities that emerged during the project. (Less)
Please use this url to cite or link to this publication:
organization
publishing date
type
Book/Report
publication status
published
subject
keywords
game-based art, game, play, art, gamification, robot relationships, antropomorphism, worldbuilding, digital arts
categories
Popular Science
in
Reports from Inter Arts Center
editor
LU orcid and LU
issue
1
pages
110 pages
publisher
Lund University, Inter Arts Center
ISSN
3035-7586
3035-7586
ISBN
978-91-531-2613-3
978-91-531-2612-6
project
1, 2, 3 Playtime: A lecture and workshop series in the field of games
language
English
LU publication?
yes
id
50344f3d-4ed7-4130-bf06-7ed9d02b36c3
alternative location
https://www.iac.lu.se/sites/iac.lu.se/files/2025-01/1-2-3-Playtime-report-2024-Inter-Arts-Center.pdf
date added to LUP
2025-01-08 12:08:20
date last changed
2025-04-04 15:16:06
@techreport{50344f3d-4ed7-4130-bf06-7ed9d02b36c3,
  abstract     = {{Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes, ideas, and possibilities that emerged during the project.}},
  editor       = {{Jalhed, Hedvig and Edström, Margot}},
  institution  = {{Lund University, Inter Arts Center}},
  isbn         = {{978-91-531-2613-3}},
  issn         = {{3035-7586}},
  keywords     = {{game-based art; game; play; art; gamification; robot relationships; antropomorphism; worldbuilding; digital arts}},
  language     = {{eng}},
  month        = {{12}},
  number       = {{1}},
  series       = {{Reports from Inter Arts Center}},
  title        = {{1, 2, 3 Playtime}},
  url          = {{https://lup.lub.lu.se/search/files/204702742/1-2-3-Playtime-report-2024-Inter-Arts-Center.pdf}},
  year         = {{2024}},
}