1, 2, 3 Playtime
(2024) In Reports from Inter Arts Center- Abstract
- Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes,... (More)
- Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes, ideas, and possibilities that emerged during the project. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/50344f3d-4ed7-4130-bf06-7ed9d02b36c3
- organization
- publishing date
- 2024-12-19
- type
- Book/Report
- publication status
- published
- subject
- keywords
- game-based art, game, play, art, gamification, robot relationships, antropomorphism, worldbuilding, digital arts
- categories
- Popular Science
- in
- Reports from Inter Arts Center
- editor
- Jalhed, Hedvig
LU
and Edström, Margot LU
- issue
- 1
- pages
- 110 pages
- publisher
- Lund University, Inter Arts Center
- ISSN
- 3035-7586
- 3035-7586
- ISBN
- 978-91-531-2613-3
- 978-91-531-2612-6
- project
- 1, 2, 3 Playtime: A lecture and workshop series in the field of games
- language
- English
- LU publication?
- yes
- id
- 50344f3d-4ed7-4130-bf06-7ed9d02b36c3
- alternative location
- https://www.iac.lu.se/sites/iac.lu.se/files/2025-01/1-2-3-Playtime-report-2024-Inter-Arts-Center.pdf
- date added to LUP
- 2025-01-08 12:08:20
- date last changed
- 2025-04-04 15:16:06
@techreport{50344f3d-4ed7-4130-bf06-7ed9d02b36c3, abstract = {{Through workshops, lectures, and multidisciplinary approaches, the project 1, 2, 3 Playtime 2023–24 explored the intersections of play, games, and art. This collaboration between Inter Arts Center (IAC) and Region Skåne brought together twelve participants from various artistic disciplines and the cultural heritage sector to explore and develop game-based art as form, pedagogy, and critical reflection. The programme centred on three themes: art through games and gamified experiences, robot relationships in art, and world-building in digital media. Participants created both individual and collective works, exhibited during Malmö Gallery Weekend 2024. This publication gathers reflections and reports, offering insights into the processes, ideas, and possibilities that emerged during the project.}}, editor = {{Jalhed, Hedvig and Edström, Margot}}, institution = {{Lund University, Inter Arts Center}}, isbn = {{978-91-531-2613-3}}, issn = {{3035-7586}}, keywords = {{game-based art; game; play; art; gamification; robot relationships; antropomorphism; worldbuilding; digital arts}}, language = {{eng}}, month = {{12}}, number = {{1}}, series = {{Reports from Inter Arts Center}}, title = {{1, 2, 3 Playtime}}, url = {{https://lup.lub.lu.se/search/files/204702742/1-2-3-Playtime-report-2024-Inter-Arts-Center.pdf}}, year = {{2024}}, }