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- 2024
-
Mark
1, 2, 3 Playtime
(2024) In Reports from Inter Arts Center
- Book/Report › Report
- 2022
-
Mark
Young children’s learning about lighting and turn-off behaviour in preschool environments
- Contribution to journal › Article
- 2021
-
Mark
How teachable agents influence students’ responses to critical constructive feedback
- Contribution to journal › Article
- 2020
-
Mark
Developing a mobile activity game for stroke survivors—lessons learned
- Contribution to journal › Article
-
Mark
Gamified physics challenges for teachers and the public
- Contribution to journal › Article
- 2017
-
Mark
Digital Participation : Critical Disability Perspectives on Digital Arenas
(2017) NNDR 14th Research Conference
- Contribution to conference › Abstract
- 2015
-
Mark
Understanding social norms and constitutive rules : Perspectives from developmental psychology and philosophy
- Contribution to journal › Article
-
Mark
Co-located games created by children with visual impairments
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2014
-
Mark
Datorspel som vardagslek : en kultur i utveckling
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Assessing feasibility of hydropeacebuilding in the Jordan River Basin using serious gaming and a human ecosystem approach
(2014) General Convention of the International Studies Association (ISA), 2014
- Contribution to conference › Paper, not in proceeding
