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Creative Work in the Digital Games Industry

Espersson, Malin LU ; Bergmasth, Mikael LU and Andersson Cederholm, Erika LU orcid (2024) p.225-240
Please use this url to cite or link to this publication:
author
; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
host publication
Creative work : Conditions, Contexts and Practices - Conditions, Contexts and Practices
editor
Andersson Cederholm, Erika ; Lindqvist, Katja ; de Wit Sandström, Ida and Warkander, Philip
pages
16 pages
publisher
Routledge
ISBN
9781032509792
project
Sustainable work in the creative industries: Game developers' working conditions in the digital games industry
language
English
LU publication?
yes
id
7918030f-24cd-4de5-9b13-2404e1c4d49b
alternative location
https://www.taylorfrancis.com/chapters/oa-edit/10.4324/9781003402688-18/creative-work-digital-games-industry-malin-espersson-mikael-bergmasth-erika-andersson-cederholm?context=ubx&refId=4f4280af-83a9-4513-baf3-34b703a0c749
date added to LUP
2024-01-02 09:36:28
date last changed
2024-02-02 12:34:16
@inbook{7918030f-24cd-4de5-9b13-2404e1c4d49b,
  author       = {{Espersson, Malin and Bergmasth, Mikael and Andersson Cederholm, Erika}},
  booktitle    = {{Creative work : Conditions, Contexts and Practices}},
  editor       = {{Andersson Cederholm, Erika and Lindqvist, Katja and de Wit Sandström, Ida and Warkander, Philip}},
  isbn         = {{9781032509792}},
  language     = {{eng}},
  month        = {{01}},
  pages        = {{225--240}},
  publisher    = {{Routledge}},
  title        = {{Creative Work in the Digital Games Industry}},
  url          = {{https://www.taylorfrancis.com/chapters/oa-edit/10.4324/9781003402688-18/creative-work-digital-games-industry-malin-espersson-mikael-bergmasth-erika-andersson-cederholm?context=ubx&refId=4f4280af-83a9-4513-baf3-34b703a0c749}},
  year         = {{2024}},
}