Tangible interaction for stroke survivors : Design recommendations
(2017) 11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017 p.597-602- Abstract
In this paper we outline the initial stages of a human centered design process aimed at the design of novel technology (tangible interactive objects) for stroke survivors. We found it useful to support standard methods, such as interviews and focus groups, with a video prototype in order to make the concept of tangible interaction, which was novel to our users, more clear. In addition we carried out a co-design workshop together with stroke survivors. Based on these activities, we present a set of preliminary design guidelines for tangible interaction for stroke survivors.
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/83df0d80-496e-448f-a896-05c1fb2212c9
- author
- Magnusson, Charlotte
LU
; Caltenco, Héctor A. LU
; McGookin, David ; Kytö, Mikko ; Hjaltadóttir, Ingibjörg LU ; Hafsteinsdóttir, Thóra B. ; Jónsdóttir, Helga and Bjartmarz, Ingibjörg
- organization
- publishing date
- 2017-03-20
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- Activity, Codesign, Participatory Design., Stroke, Tangible Interaction, User Studies
- host publication
- TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction
- pages
- 6 pages
- publisher
- Association for Computing Machinery (ACM)
- conference name
- 11th ACM International Conference on Tangible, Embedded, and Embodied Interaction, TEI 2017
- conference location
- Yokohama, Japan
- conference dates
- 2017-03-20 - 2017-03-23
- external identifiers
-
- scopus:85018579870
- ISBN
- 9781450346764
- DOI
- 10.1145/3024969.3025073
- language
- English
- LU publication?
- yes
- id
- 83df0d80-496e-448f-a896-05c1fb2212c9
- date added to LUP
- 2017-05-24 11:45:44
- date last changed
- 2025-01-06 13:50:32
@inproceedings{83df0d80-496e-448f-a896-05c1fb2212c9, abstract = {{<p>In this paper we outline the initial stages of a human centered design process aimed at the design of novel technology (tangible interactive objects) for stroke survivors. We found it useful to support standard methods, such as interviews and focus groups, with a video prototype in order to make the concept of tangible interaction, which was novel to our users, more clear. In addition we carried out a co-design workshop together with stroke survivors. Based on these activities, we present a set of preliminary design guidelines for tangible interaction for stroke survivors.</p>}}, author = {{Magnusson, Charlotte and Caltenco, Héctor A. and McGookin, David and Kytö, Mikko and Hjaltadóttir, Ingibjörg and Hafsteinsdóttir, Thóra B. and Jónsdóttir, Helga and Bjartmarz, Ingibjörg}}, booktitle = {{TEI 2017 - Proceedings of the 11th International Conference on Tangible, Embedded, and Embodied Interaction}}, isbn = {{9781450346764}}, keywords = {{Activity; Codesign; Participatory Design.; Stroke; Tangible Interaction; User Studies}}, language = {{eng}}, month = {{03}}, pages = {{597--602}}, publisher = {{Association for Computing Machinery (ACM)}}, title = {{Tangible interaction for stroke survivors : Design recommendations}}, url = {{http://dx.doi.org/10.1145/3024969.3025073}}, doi = {{10.1145/3024969.3025073}}, year = {{2017}}, }