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Nature and digitalization challenging the traditional playground

Sallnäs Pysander, Eva-Lotta ; Mårtensson, Fredrika ; Waern, Annika ; Litsmark, Anna LU ; Hedblom, Marcus ; Raustorp, Anders ; Ghilagaber, Gebrenegus and Zhu, Hui (2024) In Urban Forestry & Urban Greening 93(128148).
Abstract
Playing outdoors in nature with peers has been attributed most importance for children's healthy development but is increasingly marginalized because of the attractiveness of screen-based play. Careful merging of digital technology into outdoor play environments rich on nature elements could potentially help bridge digital play with more traditional play activities outdoors. A systematic comparison was made of outdoor play in more or less green settings, with and without digital installations or traditional play equipment. The separate and combined role of digital artefacts, play equipment and natural elements, were investigated, with particular focus on the effects of merging digital materials into nature. A group of children aged 6-8... (More)
Playing outdoors in nature with peers has been attributed most importance for children's healthy development but is increasingly marginalized because of the attractiveness of screen-based play. Careful merging of digital technology into outdoor play environments rich on nature elements could potentially help bridge digital play with more traditional play activities outdoors. A systematic comparison was made of outdoor play in more or less green settings, with and without digital installations or traditional play equipment. The separate and combined role of digital artefacts, play equipment and natural elements, were investigated, with particular focus on the effects of merging digital materials into nature. A group of children aged 6-8 were involved in a field study in a three-week period playing in a traditional playground, a forest and in a forest with digitally enhanced play artefacts. Children´s play behavior was evaluated using a behavioral tracking method, a questionnaire and a contextual interview with the children, and a physical activity measure, in combination with inventories including maps to document the design, and the ecological and physical status of the settings. The study documents differences in children's play behavior across the three settings. It differs most between the digital forest setting and the forest setting regarding the play categories imaginative play, physical play and rule play and the digital forest setting stands out when it comes to expressive play. It is discussed how particular attributes in the physical environment influence the overall play flow and the interactive effects of natural material and digital material. Ecologically, the forest and the forest with digitally enhanced artefacts were more diverse than the traditional playground, but the natural material present was important for play in all settings. (Less)
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publishing date
type
Contribution to journal
publication status
published
subject
in
Urban Forestry & Urban Greening
volume
93
issue
128148
publisher
Elsevier
external identifiers
  • scopus:85184976581
ISSN
1618-8667
DOI
10.1016/j.ufug.2023.128148
language
English
LU publication?
no
id
afdb85ea-80ab-4f84-bccc-37664708712f
date added to LUP
2024-01-18 08:58:05
date last changed
2024-02-28 04:34:43
@article{afdb85ea-80ab-4f84-bccc-37664708712f,
  abstract     = {{Playing outdoors in nature with peers has been attributed most importance for children's healthy development but is increasingly marginalized because of the attractiveness of screen-based play. Careful merging of digital technology into outdoor play environments rich on nature elements could potentially help bridge digital play with more traditional play activities outdoors. A systematic comparison was made of outdoor play in more or less green settings, with and without digital installations or traditional play equipment. The separate and combined role of digital artefacts, play equipment and natural elements, were investigated, with particular focus on the effects of merging digital materials into nature. A group of children aged 6-8 were involved in a field study in a three-week period playing in a traditional playground, a forest and in a forest with digitally enhanced play artefacts. Children´s play behavior was evaluated using a behavioral tracking method, a questionnaire and a contextual interview with the children, and a physical activity measure, in combination with inventories including maps to document the design, and the ecological and physical status of the settings. The study documents differences in children's play behavior across the three settings. It differs most between the digital forest setting and the forest setting regarding the play categories imaginative play, physical play and rule play and the digital forest setting stands out when it comes to expressive play. It is discussed how particular attributes in the physical environment influence the overall play flow and the interactive effects of natural material and digital material. Ecologically, the forest and the forest with digitally enhanced artefacts were more diverse than the traditional playground, but the natural material present was important for play in all settings.}},
  author       = {{Sallnäs Pysander, Eva-Lotta and Mårtensson, Fredrika and Waern, Annika and Litsmark, Anna and Hedblom, Marcus and Raustorp, Anders and Ghilagaber, Gebrenegus and Zhu, Hui}},
  issn         = {{1618-8667}},
  language     = {{eng}},
  number       = {{128148}},
  publisher    = {{Elsevier}},
  series       = {{Urban Forestry & Urban Greening}},
  title        = {{Nature and digitalization challenging the traditional playground}},
  url          = {{http://dx.doi.org/10.1016/j.ufug.2023.128148}},
  doi          = {{10.1016/j.ufug.2023.128148}},
  volume       = {{93}},
  year         = {{2024}},
}