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VMUXE an approach to user experience evaluation for virtual museums

Gockel, Bianca ; Graf, Holger ; Pagano, Alfonsina ; Pescarin, Sofia and Eriksson, Joakim LU (2013) 2nd International Conference on Design, User Experience, and Usability: Design Philosophy, Methods, and Tools, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 8012 LNCS(PART 1). p.262-272
Abstract

This paper presents a new approach for the evaluation of User Experience (UX) aspects applied to virtual museums (VM) - VMUXE. A wide percentage of projects and applications for VMs are often "born and buried" in digital labs, without having been experimented and monitored with people. These "prototypes" are the result of experts, technicians, curators, combined together to give birth for multidisciplinary and avant-garde outputs. Earlier attempts to evaluate VM installations failed due to the lack of strategy facing the multidimensional complexity in studying and comparing digital applications in different installations using different devices and metaphors offering different UXs. As a conclusion "communicating" culture through the aid... (More)

This paper presents a new approach for the evaluation of User Experience (UX) aspects applied to virtual museums (VM) - VMUXE. A wide percentage of projects and applications for VMs are often "born and buried" in digital labs, without having been experimented and monitored with people. These "prototypes" are the result of experts, technicians, curators, combined together to give birth for multidisciplinary and avant-garde outputs. Earlier attempts to evaluate VM installations failed due to the lack of strategy facing the multidimensional complexity in studying and comparing digital applications in different installations using different devices and metaphors offering different UXs. As a conclusion "communicating" culture through the aid of advanced technology was not a technological issue, but an epistemological one. Setting up a good process of evaluation and analysis is therefore important for establishing next generation virtual museums (NGVM) aiming to reach certain goals such as knowledge exchange, cognitive improvement and heritage communication.

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Please use this url to cite or link to this publication:
author
; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
(Non-) Instrumental Qualities, Digital Cultural Heritage, User Experience Evaluation, Virtual Museums
host publication
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
series title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
volume
8012 LNCS
issue
PART 1
edition
PART 1
pages
11 pages
conference name
2nd International Conference on Design, User Experience, and Usability: Design Philosophy, Methods, and Tools, DUXU 2013, Held as Part of 15th International Conference on Human-Computer Interaction, HCI International 2013
conference location
Las Vegas, NV, United States
conference dates
2013-07-21 - 2013-07-26
external identifiers
  • scopus:84880709391
ISSN
16113349
03029743
ISBN
9783642392283
DOI
10.1007/978-3-642-39229-0_29
language
English
LU publication?
yes
id
b6cdd193-fba3-415d-b481-e3fe4017ca9c
date added to LUP
2016-04-11 11:26:30
date last changed
2024-01-18 21:48:34
@inproceedings{b6cdd193-fba3-415d-b481-e3fe4017ca9c,
  abstract     = {{<p>This paper presents a new approach for the evaluation of User Experience (UX) aspects applied to virtual museums (VM) - VMUXE. A wide percentage of projects and applications for VMs are often "born and buried" in digital labs, without having been experimented and monitored with people. These "prototypes" are the result of experts, technicians, curators, combined together to give birth for multidisciplinary and avant-garde outputs. Earlier attempts to evaluate VM installations failed due to the lack of strategy facing the multidimensional complexity in studying and comparing digital applications in different installations using different devices and metaphors offering different UXs. As a conclusion "communicating" culture through the aid of advanced technology was not a technological issue, but an epistemological one. Setting up a good process of evaluation and analysis is therefore important for establishing next generation virtual museums (NGVM) aiming to reach certain goals such as knowledge exchange, cognitive improvement and heritage communication.</p>}},
  author       = {{Gockel, Bianca and Graf, Holger and Pagano, Alfonsina and Pescarin, Sofia and Eriksson, Joakim}},
  booktitle    = {{Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}},
  isbn         = {{9783642392283}},
  issn         = {{16113349}},
  keywords     = {{(Non-) Instrumental Qualities; Digital Cultural Heritage; User Experience Evaluation; Virtual Museums}},
  language     = {{eng}},
  number       = {{PART 1}},
  pages        = {{262--272}},
  series       = {{Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)}},
  title        = {{VMUXE an approach to user experience evaluation for virtual museums}},
  url          = {{http://dx.doi.org/10.1007/978-3-642-39229-0_29}},
  doi          = {{10.1007/978-3-642-39229-0_29}},
  volume       = {{8012 LNCS}},
  year         = {{2013}},
}