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- 2019
-
Mark
Ray Tracing Gems : High-Quality and Real-Time Rendering with DXR and other APIs
Haines, Eric and Akenine-Möller, Tomas LU (2019)
- Book/Report › Anthology (editor)
-
Mark
Precision Improvements for Ray/Sphere Intersection
(2019) p.87-94
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
What is a Ray?
(2019) p.15-19
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2018
-
Mark
Real-Time Rendering
(2018)
- Book/Report › Book
- 2002
-
Mark
Real-Time Rendering
(2002)
- Book/Report › Book