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- 2012
-
Mark
What’s the Use of Gaming? Mothers, Computer Games and Everyday Life
2012) Crossroads in Cultural Studies 2012(
- Contribution to conference › Abstract
-
Mark
Where is the Love? Show me the Love! : Design Workshop and panel discussion on GameLove Culture & Aesthetics
2012)(
- Other contribution › Miscellaneous
-
Mark
What is Game Love? Where is it? : Design Workshop and panel discussion on GameLove Culture & Aesthetics
2012) Under the Mask - Perspectives on the Gamer 2012(
- Contribution to conference › Abstract
- 2011
-
Mark
Spelet om Hälsan: Lek och Allvar i The Biggest Loser
2011) Program och praktik. In Forum för humanistisk-samhällsvetenskaplig hälsoforskning: Forskarkonferens kring temat Program och praktik p.12-13(
- Contribution to journal › Published meeting abstract
-
Mark
Game Love : a categorization model
2011)(
- Other contribution › Web publication
- 2010
-
Mark
Datorspelandets Materialitet: om organisering och reglering av skärmtid och skärmrum
2010) Skärmens koreografi(
- Contribution to conference › Paper, not in proceeding
-
Mark
None of Your Business?! Mature Female Gamers' Playing Habits
2010) Creativity from a Global Perspective(
- Contribution to conference › Abstract
-
Mark
Modifying the Methods: Player Research Reconsidered
2010) Under the Mask 2010 - Perspectives on the Gamer(
- Contribution to conference › Abstract
-
Mark
The Way You Make Me Feel: Play as Ludic Sins and Mixed Emotions
2010) Ludic Aspects of Everyday Life(
- Contribution to conference › Abstract
-
Mark
Spel, Kvinnor och Vardagskultur - a keynote
2010) Föreningsseminariet -Spel och datorspel- Fokus på kvinnor och unga(
- Contribution to conference › Abstract