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- 2024
-
Mark
Bridging the Headset : Engagement, Collaboration and Learning In and Around Virtual Reality
(
- Contribution to journal › Article
- 2022
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Mark
Lessons Learned from a Study on Distractions in Virtual Learning Environments : Reliability, Ecological Validity, and an Elusive Social Component
(
- Contribution to journal › Article
- 2020
-
Mark
Early Math in a Preschool Context : Spontaneous Extension of the Digital into the Physical
(
- Contribution to journal › Article
- 2018
-
Mark
Do preschoolers ‘Game the system’? : a case study of children’s intelligent (Mis)use of a teachable agent based play-&-learn game in mathematics
2018) 19th International Conference on Artificial Intelligence in Education, AIED 2018 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10947 LNAI. p.557-569(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2017
-
Mark
Intelligent, socially oriented technology III : Projects by teams of master level students in cognitive science and engineering
Balkenius, Christian LU ; Gulz, Agneta LU ; Haake, Magnus LU and Wallergård, Mattias LU (2017) In Lund University Cognitive Studies 168.
- Book/Report › Anthology (editor)
-
Mark
Does a robot tutee increase children’s engagement in a learning-by-teaching situation?
2017) 17th International Conference on Intelligent Virtual Agents, IVA 2017 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10498 LNAI. p.243-246(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding