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- 2007
-
Mark
Pair-wise comparisons versus planning game partitioning-experiments on requirements prioritisation techniques
(
- Contribution to journal › Article
- 2004
-
Mark
Requirements prioritisation: an experiment on exhaustive pair-wise comparisons versus planning game partitioning
2004) 8th Internation Conference on Empirical Assessment in Software Engineering (EASE 2004) Workshop - 26th International Conference on Software Engineering p.145-154(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2003
-
Mark
Simple is Better? - An Experiment on Requirements Prioritisation
(
- Contribution to conference › Paper, not in proceeding
- 2000
-
Mark
Towards integration of use case modelling and usage-based testing
(
- Contribution to journal › Article
-
Mark
Using Students as Subjects – A Comparative Study of Students and Professionals in Lead-Time Impact Assessment
(
- Contribution to journal › Article
-
Mark
Subjective Evaluation as a Tool for Learning from Software Project Success
(
- Contribution to journal › Article
-
Mark
Experimentation in Software Engineering: An Introduction
2000) In The Kluwer International Series In Software Engineering(
- Book/Report › Book
- 1999
-
Mark
Strategies for Industrial Relevance in Software Engineering Education
(
- Contribution to journal › Article
- 1998
-
Mark
An evaluation of methods for prioritizing software requirements
(
- Contribution to journal › Article
-
Mark
A project effort estimation study
(
- Contribution to journal › Article