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- 2024
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Mark
Use of 4 Open-Ended Text Responses to Help Identify People at Risk of Gaming Disorder : Preregistered Development and Usability Study Using Natural Language Processing
- Contribution to journal › Article
- 2022
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Mark
Associations Between Addictive Behaviors, Individual Characteristics, and the Use of Gambling Services Within the World of Gaming : Cross-sectional Survey Study
- Contribution to journal › Article
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Mark
Gaming Activity and Possible Changes in Gaming Behavior Among Young People During the COVID-19 Pandemic : Cross-sectional Online Survey Study
- Contribution to journal › Article
- 2021
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Mark
Changes in self-reported web-based gambling activity during the COVID-19 pandemic : Cross-sectional study
- Contribution to journal › Article
