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- 2016
-
Mark
Play a Game, Save the Planet! Gamification as a Way to Promote Green Consumption
(2016) p.144-160
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2009
-
Mark
Participation in Green Consumer Policies: Deliberative Democracy under the Wrong Conditions?
- Contribution to journal › Article
- 2008
-
Mark
Eco-Standards, Product Labelling and Green Consumerism
(2008)
- Book/Report › Book
