1 – 5 of 5
- show: 10
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=""
width=""
height=""
allowtransparency="true"
frameborder="0">
</iframe>
- 2024
-
Mark
Evaluating and Improving Rendered Visual Experiences : Metrics, Compression, Higher Frame Rates & Recoloring
(2024) In Doctoral Theses in Mathematical Sciences
- Thesis › Doctoral thesis (compilation)
- 2011
-
Mark
Towards a High Quality Real-Time Graphics Pipeline
(2011)
- Thesis › Doctoral thesis (compilation)
- 2010
-
Mark
Error-bounded lossy compression of floating-point color buffers using quadtree decomposition
- Contribution to journal › Article
- 2008
-
Mark
Practical HDR texture compression
- Contribution to journal › Article
- 2006
-
Mark
High dynamic range texture compression for graphics hardware
(2006) 33th International Conference on Computer Graphics and Interactive Techniques, 2006 25(3). p.698-706
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
