Jon Hasselgren (Former)
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- 2013
-
Mark
Theory and Analysis of Higher-Order Motion Blur Rasterization
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2011
-
Mark
Efficient multi-view ray tracing using edge detection and shader reuse
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Depth buffer compression for stochastic motion blur rasterization
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Hierarchical stochastic motion blur rasterization
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2010
-
Mark
Efficient Bounding of Displaced Bézier Patches
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2009
-
Mark
Automatic pre-tessellation culling
- Contribution to journal › Article
-
Mark
Performance Improvements for the Rasterization Pipeline
(2009)
- Thesis › Doctoral thesis (compilation)
- 2008
-
Mark
Practical HDR texture compression
- Contribution to journal › Article
-
Mark
Non-uniform fractional tessellation
(2008) p.41-45
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Floating-point buffer compression in a unified codec architecture
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding