Björn Johnsson (Former)
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- 2015
-
Mark
A performance and energy evaluation of many-light rendering algorithms
- Contribution to journal › Article
- 2014
-
Mark
Energy Analysis for Graphics Processors using Novel Methods & Efficient Multi-View Rendering
(2014)
- Thesis › Doctoral thesis (monograph)
-
Mark
Measuring Per-Frame Energy Consumption of Real-Time Graphics Applications
- Contribution to journal › Article
- 2012
-
Mark
Power Efficiency for Software Algorithms running on Graphics Processors
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Design and Novel Uses of Higher-Dimensional Rasterization
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Performance per What?
- Contribution to journal › Article
- 2011
-
Mark
Efficient multi-view ray tracing using edge detection and shader reuse
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
