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- 2023
-
Mark
Random-Access Neural Compression of Material Textures
(
- Contribution to journal › Article
- 2019
-
Mark
Temporally Dense Ray Tracing
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2014
-
Mark
Coarse Pixel Shading
2014) High Performance Graphics, 2014(
- Contribution to conference › Paper, not in proceeding
- 2012
-
Mark
Design and Novel Uses of Higher-Dimensional Rasterization
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding