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- 2023
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Mark
Random-Access Neural Compression of Material Textures
(
- Contribution to journal › Article
- 2014
-
Mark
Layered Reconstruction for Defocus and Motion Blur
(
- Contribution to journal › Article
-
Mark
Coarse Pixel Shading
2014) High Performance Graphics, 2014(
- Contribution to conference › Paper, not in proceeding