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- 2013
-
Mark
En sprucken verklighet. Den ludiska vägen från kris till hälsa i The Biggest Loser
(2013) p.129-152
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2012
-
Mark
Modeling carbon allocation in trees: a search for principles
- Contribution to journal › Scientific review
- 2011
-
Mark
Navigating the world and learning to like it - mobility training through a pervasive game
(2011) 13th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11) p.285-294
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2009
-
Mark
Learning to signal: analysis of a micro-level reinforcement model
- Contribution to journal › Article
- 2008
-
Mark
Playing with Names: Gaming and Naming in World of Warcraft
(2008) p.265-285
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Avatar Control and World Interaction in a Non-Visual 3D Gaming Environment
(2008) Enactive´08
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Homo Ludens Viator : Mobilizing Game Studies
(2008) AOIR 9.0 conference
- Contribution to conference › Other
- 2007
-
Mark
Mellan människor och ting : En interaktionistisk analys av samlandet
- Thesis › Doctoral thesis (monograph)
- 2006
-
Mark
"Juggling Balls"
(2006) Effective Change - The Contributions of Systems Thinking and Practice
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2005
-
Mark
Minoan games and game boards
(2005)
- Thesis › Doctoral thesis (compilation)
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