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- 2013
-
Mark
Using GPU accelerators for polycrystalline material simulations
(
- Contribution to conference › Abstract
- 2012
-
Mark
Texture Caches
(
- Contribution to journal › Debate/Note/Editorial
-
Mark
Parallel algorithm of 3D wave-packet decomposition of seismic data: implementation and optimization for GPU
(
- Contribution to journal › Article
- 2011
-
Mark
Parallel and Distributed Vision Algorithms Using Dual Decomposition
(
- Contribution to journal › Article
-
Mark
The Experience of GPU Calculations at Lunarc
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding