Department of Communication and Media
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- 2022
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Mark
Go into the woods : A case study on Game Arknights characters in terms of cultural representation
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- Master (Two yrs)
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Mark
“Are you Danish enough to be in a beer commercial?” : a selective analysis of representation and national branding in Danish beer advertising, 1980-2020
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- Master (Two yrs)
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Mark
"From those who know it best"
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- Master (Two yrs)
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Mark
"Writing Freedom on Every High Wall" : A Case Study on Real Person Slash Female Fans Online Community in China
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- Master (Two yrs)
-
Mark
Bibliophiles : Amateur Reviews in a Media Compact Society
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- Master (Two yrs)
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Mark
Rock Music Groupies, Fandom Hierarchy, and Gender Resistance in a Subcultural Social Media Community in China
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- Master (Two yrs)
-
Mark
Transnational Audiences of Harry Potter : Magic Awakened (2021) - A case study on the online engagement of digital games in everyday life
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- Master (Two yrs)
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Mark
“I do not know why, but I always wanted to go away”: Brazilian migrants’ reflections on their transnational experiences and sense of belonging in Sweden
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- Master (Two yrs)
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Mark
Resistance, Testimony and Recognition : an audience study on The Well
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- Master (Two yrs)
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Mark
Approachable yet distant : a case study of Japanese fashion magazine Fudge and its female readers
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- Master (Two yrs)