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- 2025
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Mark
Real-Time Geometry Reconstruction with Compute Shader Tessellation
- Master (Two yrs)
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Mark
Enhancing Game Accessibility: Implementing High Contrast Mode in Games for Players with Low Vision
- Master (Two yrs)
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Mark
A Joint Sensing Framework for Real-time Mobile Camera Localization
- Master (Two yrs)
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Mark
pARanormal Collaboration: Split AR Avatar Representation for Dissimilar Spaces
- Master (Two yrs)
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Mark
Integrating Electroencephalography in Virtual Reality Emergency Evacuation Scenarios
- Master (Two yrs)
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Mark
From Snapshots to VR: Evaluating 3D Gaussian Splatting for Accessible 3D Reconstruction
- Master (Two yrs)
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Mark
Object Segmentation Techniques in Volumetric Rendering for 3D Scene Understanding
- Master (Two yrs)
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Mark
Hand Gestures in Extended Reality
- Master (Two yrs)
-
Mark
Exploration of a Hybrid Procedural Animation Framework
- Master (Two yrs)
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Mark
Real-Time Rendering for AR/VR with Novel View Synthesis
- Master (Two yrs)