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Audible beacons and wearables in schools : Helping young visually impaired children play and move independently

Freeman, Euan ; Wilson, Graham ; Brewster, Stephen ; Baud-Bovy, Gabriel ; Magnusson, Charlotte LU orcid and Caltenco, Hector LU orcid (2017) 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 2017-May. p.4146-4157
Abstract

Young children with visual impairments tend to engage less with their surroundings, limiting the benefits from activities at school. We investigated novel ways of using sound from a bracelet, such as speech or familiar noises, to tell children about nearby people, places and activities, to encourage them to engage more during play and help them move independently. We present a series of studies, the first two involving visual impairment educators, that give insight into challenges faced by visually impaired children at school and how sound might help them. We then present a focus group with visually impaired children that gives further insight into the effective use of sound. Our findings reveal novel ways of combining sounds from... (More)

Young children with visual impairments tend to engage less with their surroundings, limiting the benefits from activities at school. We investigated novel ways of using sound from a bracelet, such as speech or familiar noises, to tell children about nearby people, places and activities, to encourage them to engage more during play and help them move independently. We present a series of studies, the first two involving visual impairment educators, that give insight into challenges faced by visually impaired children at school and how sound might help them. We then present a focus group with visually impaired children that gives further insight into the effective use of sound. Our findings reveal novel ways of combining sounds from wearables with sounds from the environment, motivating audible beacons, devices for audio output and proximity estimation. We present scenarios, findings and a design space that show the novel ways such devices could be used alongside wearables to help visually impaired children at school.

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Please use this url to cite or link to this publication:
author
; ; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Beacons, Children, Play, Visual impairment, Wearables
host publication
CHI 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems : Explore, Innovate, Inspire - Explore, Innovate, Inspire
volume
2017-May
pages
12 pages
publisher
Association for Computing Machinery (ACM)
conference name
2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017
conference location
Denver, United States
conference dates
2017-05-06 - 2017-05-11
external identifiers
  • scopus:85044869770
ISBN
9781450346559
DOI
10.1145/3025453.3025518
language
English
LU publication?
yes
id
00f78edf-53a5-43d4-9100-e191242e6391
date added to LUP
2018-04-16 15:02:55
date last changed
2022-03-25 01:21:49
@inproceedings{00f78edf-53a5-43d4-9100-e191242e6391,
  abstract     = {{<p>Young children with visual impairments tend to engage less with their surroundings, limiting the benefits from activities at school. We investigated novel ways of using sound from a bracelet, such as speech or familiar noises, to tell children about nearby people, places and activities, to encourage them to engage more during play and help them move independently. We present a series of studies, the first two involving visual impairment educators, that give insight into challenges faced by visually impaired children at school and how sound might help them. We then present a focus group with visually impaired children that gives further insight into the effective use of sound. Our findings reveal novel ways of combining sounds from wearables with sounds from the environment, motivating audible beacons, devices for audio output and proximity estimation. We present scenarios, findings and a design space that show the novel ways such devices could be used alongside wearables to help visually impaired children at school.</p>}},
  author       = {{Freeman, Euan and Wilson, Graham and Brewster, Stephen and Baud-Bovy, Gabriel and Magnusson, Charlotte and Caltenco, Hector}},
  booktitle    = {{CHI 2017 - Proceedings of the 2017 ACM SIGCHI Conference on Human Factors in Computing Systems : Explore, Innovate, Inspire}},
  isbn         = {{9781450346559}},
  keywords     = {{Beacons; Children; Play; Visual impairment; Wearables}},
  language     = {{eng}},
  month        = {{05}},
  pages        = {{4146--4157}},
  publisher    = {{Association for Computing Machinery (ACM)}},
  title        = {{Audible beacons and wearables in schools : Helping young visually impaired children play and move independently}},
  url          = {{http://dx.doi.org/10.1145/3025453.3025518}},
  doi          = {{10.1145/3025453.3025518}},
  volume       = {{2017-May}},
  year         = {{2017}},
}