Using Simple Force Feedback Mechanisms as Haptic Visualization Tools
(1999) Instrumentation and Measurement Technology Conference p.820-824- Abstract
- Force feedback (FF) is a technology which is very interesting in the context of human machine interfaces. This as it is usable as a haptic interface, which makes it possible to model and simulate objects and textures. One problem with haptic FF devices today is that most of them are of professional or research standard, which makes
them expensive. The technology of FF have also been introduced in another context, that of home entertainment and computer games. Here there are a number of highvolume, (relatively) low fidelity products, available at a much lower price (around 1% of a professional system). We have investigated if one of these products, the Microsoft Sidewinder Force Feedback Pro, is possible to use in the context of... (More) - Force feedback (FF) is a technology which is very interesting in the context of human machine interfaces. This as it is usable as a haptic interface, which makes it possible to model and simulate objects and textures. One problem with haptic FF devices today is that most of them are of professional or research standard, which makes
them expensive. The technology of FF have also been introduced in another context, that of home entertainment and computer games. Here there are a number of highvolume, (relatively) low fidelity products, available at a much lower price (around 1% of a professional system). We have investigated if one of these products, the Microsoft Sidewinder Force Feedback Pro, is possible to use in the context of visualization of objects. The chosen objects were labyrinths with stiff walls. The result is that it is possible, with some important limitations. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/777268
- author
- Johansson, Anders J LU and Joakim, Linde
- publishing date
- 1999
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- host publication
- [Host publication title missing]
- pages
- 5 pages
- publisher
- IEEE - Institute of Electrical and Electronics Engineers Inc.
- conference name
- Instrumentation and Measurement Technology Conference
- conference location
- Venice, Italy
- conference dates
- 1999-05-24 - 1999-05-26
- external identifiers
-
- scopus:0032665035
- language
- English
- LU publication?
- no
- id
- 036c21fe-5fc7-4cd6-8978-82c976d13034 (old id 777268)
- alternative location
- http://ieeexplore.ieee.org/iel5/6300/16853/00776980.pdf?tp=&isnumber=&arnumber=776980
- date added to LUP
- 2016-04-04 10:36:36
- date last changed
- 2024-01-12 20:58:03
@inproceedings{036c21fe-5fc7-4cd6-8978-82c976d13034, abstract = {{Force feedback (FF) is a technology which is very interesting in the context of human machine interfaces. This as it is usable as a haptic interface, which makes it possible to model and simulate objects and textures. One problem with haptic FF devices today is that most of them are of professional or research standard, which makes<br/><br> them expensive. The technology of FF have also been introduced in another context, that of home entertainment and computer games. Here there are a number of highvolume, (relatively) low fidelity products, available at a much lower price (around 1% of a professional system). We have investigated if one of these products, the Microsoft Sidewinder Force Feedback Pro, is possible to use in the context of visualization of objects. The chosen objects were labyrinths with stiff walls. The result is that it is possible, with some important limitations.}}, author = {{Johansson, Anders J and Joakim, Linde}}, booktitle = {{[Host publication title missing]}}, language = {{eng}}, pages = {{820--824}}, publisher = {{IEEE - Institute of Electrical and Electronics Engineers Inc.}}, title = {{Using Simple Force Feedback Mechanisms as Haptic Visualization Tools}}, url = {{http://ieeexplore.ieee.org/iel5/6300/16853/00776980.pdf?tp=&isnumber=&arnumber=776980}}, year = {{1999}}, }