Skip to main content

Lund University Publications

LUND UNIVERSITY LIBRARIES

Game-Theoretic Network Bandwidth Distribution for Self-Adaptive Cameras

Nayak Seetanadi, Gautham LU ; Maggio, Martina LU ; Årzén, Karl-Erik LU orcid ; Almeida, Luis and Oliveira, Luis (2017) The 15th International Workshop on Real-Time Networks
Abstract
Devices sharing a network compete for bandwidth, being able to transmit only a limited amount of data. This is for example the case with a network of cameras, that should record and transmit video streams to a monitor node for video surveillance. Adaptive cameras can reduce the quality of their video, thereby increasing the frame compression, to limit network congestion. In this paper, we exploit our experience with computing capacity allocation to design and implement a network bandwidth allocation strategy based on game theory, that accommodates multiple adaptive streams with convergence guarantees. We conduct some experiments with our implementation and discuss the results, together with some conclusions and future challenges.
Please use this url to cite or link to this publication:
author
; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
host publication
The 15th International Workshop on Real-Time Networks
conference name
The 15th International Workshop on Real-Time Networks
conference location
Dubrovnik, Croatia
conference dates
2017-06-27
project
Feedback Computing in Cyber-Physical Systems
language
English
LU publication?
yes
id
bdd41c27-1876-4272-aaae-1f5358a251d1
date added to LUP
2017-07-07 11:45:26
date last changed
2020-12-12 02:19:04
@inproceedings{bdd41c27-1876-4272-aaae-1f5358a251d1,
  abstract     = {{Devices sharing a network compete for bandwidth, being able to transmit only a limited amount of data. This is for example the case with a network of cameras, that should record and transmit video streams to a monitor node for video surveillance. Adaptive cameras can reduce the quality of their video, thereby increasing the frame compression, to limit network congestion. In this paper, we exploit our experience with computing capacity allocation to design and implement a network bandwidth allocation strategy based on game theory, that accommodates multiple adaptive streams with convergence guarantees. We conduct some experiments with our implementation and discuss the results, together with some conclusions and future challenges.<br/>}},
  author       = {{Nayak Seetanadi, Gautham and Maggio, Martina and Årzén, Karl-Erik and Almeida, Luis and Oliveira, Luis}},
  booktitle    = {{The 15th International Workshop on Real-Time Networks}},
  language     = {{eng}},
  title        = {{Game-Theoretic Network Bandwidth Distribution for Self-Adaptive Cameras}},
  url          = {{https://lup.lub.lu.se/search/files/75899587/RTN17_Gautham_2_.pdf}},
  year         = {{2017}},
}