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Quality-Latency Trade-Off in Bilateral Teleoperation

Millnert, Victor (2014)
Department of Automatic Control
Abstract
The purpose of this thesis is to investigate how the latency in mobile networks affect the quality of highly demanding and sensitive applications running on it. Furthermore, this thesis will provide some information to what is going on in the field of Cloud Computing and the Internet of Things. It will hopefully spark a discussion about what possibilities will come with the development of the Cloud and Internet of Things.

The application chosen was a bilateral teleoperation, with force feedback, controlled in 6 dimensions. To investigate how the quality depends on network latency, different network models were simulated as the communication channel. The networks chosen to be simulated were a 3G, 4G, and a 5G cellular network along with... (More)
The purpose of this thesis is to investigate how the latency in mobile networks affect the quality of highly demanding and sensitive applications running on it. Furthermore, this thesis will provide some information to what is going on in the field of Cloud Computing and the Internet of Things. It will hopefully spark a discussion about what possibilities will come with the development of the Cloud and Internet of Things.

The application chosen was a bilateral teleoperation, with force feedback, controlled in 6 dimensions. To investigate how the quality depends on network latency, different network models were simulated as the communication channel. The networks chosen to be simulated were a 3G, 4G, and a 5G cellular network along with a wired network chosen as a baseline.

On this setup two main experiments were done. The first one was a collision test and the second one a dexterity test, where a user was supposed to pick up a small wooden brick and put it into a box. The results from the experiments showed that there was indeed a difference in behavior when having a network delay larger than 20 ms. (Less)
Please use this url to cite or link to this publication:
author
Millnert, Victor
supervisor
organization
year
type
H3 - Professional qualifications (4 Years - )
subject
other publication id
ISRN LUTFD2/TFRT--5951--SE
language
English
additional info
month=nov
id
4778587
date added to LUP
2014-11-17 09:48:13
date last changed
2014-11-17 09:48:13
@misc{4778587,
  abstract     = {{The purpose of this thesis is to investigate how the latency in mobile networks affect the quality of highly demanding and sensitive applications running on it. Furthermore, this thesis will provide some information to what is going on in the field of Cloud Computing and the Internet of Things. It will hopefully spark a discussion about what possibilities will come with the development of the Cloud and Internet of Things.

The application chosen was a bilateral teleoperation, with force feedback, controlled in 6 dimensions. To investigate how the quality depends on network latency, different network models were simulated as the communication channel. The networks chosen to be simulated were a 3G, 4G, and a 5G cellular network along with a wired network chosen as a baseline.

On this setup two main experiments were done. The first one was a collision test and the second one a dexterity test, where a user was supposed to pick up a small wooden brick and put it into a box. The results from the experiments showed that there was indeed a difference in behavior when having a network delay larger than 20 ms.}},
  author       = {{Millnert, Victor}},
  language     = {{eng}},
  note         = {{Student Paper}},
  title        = {{Quality-Latency Trade-Off in Bilateral Teleoperation}},
  year         = {{2014}},
}