Pompeii revived : Scanning Mission - insula V 1
(2013) CAA-The Computer Applications and Quantitative Methods in Archaeology p.199-207- Abstract
- The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.
This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model.
Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.
The collected data will be used also to design... (More) - The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.
This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model.
Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.
The collected data will be used also to design and test a web-based access system, where the entire dataset will be available for browsing, measurement and data extraction. The features of HTML5, in particular WebGL, will be used to deliver realtime 3D content and interaction. (Less)
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/3346585
- author
- Dell'Unto, Nicolo LU ; Callieri, Marco ; Dellepiane, Matteo ; Leander Touati, Anne-Marie LU ; Lindgren, Stefan LU and Larsson, Carolina LU
- organization
- publishing date
- 2013
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- 3D archaeology, Laser scanner, Virtual Reality, Classical Archaeology, Pompeii, Image Based Modeling, Computer Vision, Digital Archaeology, Archaeology
- host publication
- Archaeology in the Digital Era : Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012 - Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012
- editor
- Earl, Graeme ; Sly, Tim ; Chrysanthi, Angeliki ; Murrieta-Flores, Patricia ; Papadopoulos, Constantinos ; Romanowska, Iza and Wheatley, David
- pages
- 8 pages
- publisher
- Amsterdam University Press
- conference name
- CAA-The Computer Applications and Quantitative Methods in Archaeology
- conference location
- Southampton, United Kingdom
- conference dates
- 2012-03-26 - 2012-03-29
- ISBN
- 9789089646637
- project
- Pompeii - a 3D Revival
- language
- English
- LU publication?
- yes
- id
- 4f639a50-888b-4811-addc-ba4869fc60d7 (old id 3346585)
- date added to LUP
- 2016-04-04 11:18:06
- date last changed
- 2019-03-08 03:17:33
@inproceedings{4f639a50-888b-4811-addc-ba4869fc60d7, abstract = {{The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.<br/><br> This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model. <br/><br> Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.<br/><br> The collected data will be used also to design and test a web-based access system, where the entire dataset will be available for browsing, measurement and data extraction. The features of HTML5, in particular WebGL, will be used to deliver realtime 3D content and interaction.}}, author = {{Dell'Unto, Nicolo and Callieri, Marco and Dellepiane, Matteo and Leander Touati, Anne-Marie and Lindgren, Stefan and Larsson, Carolina}}, booktitle = {{Archaeology in the Digital Era : Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012}}, editor = {{Earl, Graeme and Sly, Tim and Chrysanthi, Angeliki and Murrieta-Flores, Patricia and Papadopoulos, Constantinos and Romanowska, Iza and Wheatley, David}}, isbn = {{9789089646637}}, keywords = {{3D archaeology; Laser scanner; Virtual Reality; Classical Archaeology; Pompeii; Image Based Modeling; Computer Vision; Digital Archaeology; Archaeology}}, language = {{eng}}, pages = {{199--207}}, publisher = {{Amsterdam University Press}}, title = {{Pompeii revived : Scanning Mission - insula V 1}}, year = {{2013}}, }