Doing PAXY Things: Swedish 3rd-Grade Students’ Feelings and Attitudes Towards Participation in the PAX Good Behavior Game
(2024) In European Journal of Psychology and Educational Research 7(3). p.143-157- Abstract
- The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students’ perspectives on the
intervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards PAX-GBG. Thematic analysis revealed five themes: ‘enjoying our PAX-classroom’, ‘I can do this’, ‘it’s tough (sometimes)’, ‘making sense’, and ‘grease for the wheels’. Survey results showed mostly positive feelings towards PAX-GBG activities. Overall, the participants displayed positive attitudes towards PAX-GBG, indicating its appreciation... (More) - The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students’ perspectives on the
intervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards PAX-GBG. Thematic analysis revealed five themes: ‘enjoying our PAX-classroom’, ‘I can do this’, ‘it’s tough (sometimes)’, ‘making sense’, and ‘grease for the wheels’. Survey results showed mostly positive feelings towards PAX-GBG activities. Overall, the participants displayed positive attitudes towards PAX-GBG, indicating its appreciation and suitability for students. Moreover, many found the intervention effective in fostering appropriate behaviors and deterring inappropriate ones, consistent with previous quantitative studies.
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Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/44bf86d4-c3f2-44e2-bcbe-f4f0dc285ad2
- author
- Hübinette, Emma
; Udén, Stina
; Nilsson, Gustav
and Schad, Elinor
LU
- organization
- publishing date
- 2024-09-28
- type
- Contribution to journal
- publication status
- published
- subject
- keywords
- Behavior modification, Educational psychology, PAX good behavior game, PAX i skolan, Sweden, Thematic analysis
- in
- European Journal of Psychology and Educational Research
- volume
- 7
- issue
- 3
- pages
- 15 pages
- ISSN
- 2589-949X
- project
- The Maia Study
- language
- English
- LU publication?
- yes
- id
- 44bf86d4-c3f2-44e2-bcbe-f4f0dc285ad2
- date added to LUP
- 2024-08-29 11:20:59
- date last changed
- 2025-04-04 14:26:19
@article{44bf86d4-c3f2-44e2-bcbe-f4f0dc285ad2, abstract = {{The PAX Good Behavior Game (PAX-GBG) is a school-based intervention shown to enhance student self-regulation, encourage prosocial behavior, and curb challenging behaviors. However, little is understood about students’ perspectives on the<br/>intervention. In this study, we conducted a survey and semi-structured interviews with 3rd-grade students in Sweden to examine their feelings and attitudes towards PAX-GBG. Thematic analysis revealed five themes: ‘enjoying our PAX-classroom’, ‘I can do this’, ‘it’s tough (sometimes)’, ‘making sense’, and ‘grease for the wheels’. Survey results showed mostly positive feelings towards PAX-GBG activities. Overall, the participants displayed positive attitudes towards PAX-GBG, indicating its appreciation and suitability for students. Moreover, many found the intervention effective in fostering appropriate behaviors and deterring inappropriate ones, consistent with previous quantitative studies.<br/>}}, author = {{Hübinette, Emma and Udén, Stina and Nilsson, Gustav and Schad, Elinor}}, issn = {{2589-949X}}, keywords = {{Behavior modification; Educational psychology; PAX good behavior game; PAX i skolan; Sweden; Thematic analysis}}, language = {{eng}}, month = {{09}}, number = {{3}}, pages = {{143--157}}, series = {{European Journal of Psychology and Educational Research}}, title = {{Doing PAXY Things: Swedish 3rd-Grade Students’ Feelings and Attitudes Towards Participation in the PAX Good Behavior Game}}, volume = {{7}}, year = {{2024}}, }