Charlotte Hagström
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- 2010
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Mark
Datorspelandets Materialitet: om organisering och reglering av skärmtid och skärmrum
2010) Skärmens koreografi(
- Contribution to conference › Paper, not in proceeding
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Mark
None of Your Business?! Mature Female Gamers' Playing Habits
2010) Creativity from a Global Perspective(
- Contribution to conference › Abstract
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Mark
The Way You Make Me Feel: Play as Ludic Sins and Mixed Emotions
2010) Ludic Aspects of Everyday Life(
- Contribution to conference › Abstract
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Mark
Modifying the Methods: Player Research Reconsidered
2010) Under the Mask 2010 - Perspectives on the Gamer(
- Contribution to conference › Abstract
-
Mark
Spel, Kvinnor och Vardagskultur - a keynote
2010) Föreningsseminariet -Spel och datorspel- Fokus på kvinnor och unga(
- Contribution to conference › Abstract
- 2009
-
Mark
Mothers, Play and Everyday Life: Ethnology Meets Game Studies
(
- Contribution to journal › Article
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Mark
Cykelalfabet
(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Prinsessan lär sig cykla och andra notiser från Hjulsport
(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
ETN:HOJ
- Book/Report › Anthology (editor)
-
Mark
Frustrated Mom Kills Dragon: Motherhood, Emotions and Computer Games
2009) The 31st Nordic Ethnology and Folklore conference(
- Contribution to conference › Abstract