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Teaching software development using extreme programming

Bendix, Lars LU ; Magnusson, Boris LU and Hedin, Görel LU orcid (2008) In Lecture Notes in Computer Science 4821. p.166-189
Abstract
Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budge
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author
; and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
SoTL
categories
Higher Education
in
Lecture Notes in Computer Science
volume
4821
pages
166 - 189
publisher
Springer
external identifiers
  • scopus:50949087812
ISSN
1611-3349
DOI
10.1007/978-3-540-77934-6_14
language
English
LU publication?
yes
id
fdd15dd8-61f2-4ae7-8557-f4dbe9636906 (old id 1747448)
date added to LUP
2016-04-01 11:49:42
date last changed
2022-03-20 19:33:37
@article{fdd15dd8-61f2-4ae7-8557-f4dbe9636906,
  abstract     = {{Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budge}},
  author       = {{Bendix, Lars and Magnusson, Boris and Hedin, Görel}},
  issn         = {{1611-3349}},
  keywords     = {{SoTL}},
  language     = {{eng}},
  pages        = {{166--189}},
  publisher    = {{Springer}},
  series       = {{Lecture Notes in Computer Science}},
  title        = {{Teaching software development using extreme programming}},
  url          = {{http://dx.doi.org/10.1007/978-3-540-77934-6_14}},
  doi          = {{10.1007/978-3-540-77934-6_14}},
  volume       = {{4821}},
  year         = {{2008}},
}