Teaching software development using extreme programming
(2008) In Lecture Notes in Computer Science 4821. p.166-189- Abstract
- Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budge
Please use this url to cite or link to this publication:
https://lup.lub.lu.se/record/1747448
- author
- Bendix, Lars LU ; Magnusson, Boris LU and Hedin, Görel LU
- organization
- publishing date
- 2008
- type
- Contribution to journal
- publication status
- published
- subject
- keywords
- SoTL
- categories
- Higher Education
- in
- Lecture Notes in Computer Science
- volume
- 4821
- pages
- 166 - 189
- publisher
- Springer
- external identifiers
-
- scopus:50949087812
- ISSN
- 1611-3349
- DOI
- 10.1007/978-3-540-77934-6_14
- language
- English
- LU publication?
- yes
- id
- fdd15dd8-61f2-4ae7-8557-f4dbe9636906 (old id 1747448)
- date added to LUP
- 2016-04-01 11:49:42
- date last changed
- 2022-03-20 19:33:37
@article{fdd15dd8-61f2-4ae7-8557-f4dbe9636906, abstract = {{Software development is a complex area and extensive practice and reflection is required in order to obtain a good understanding of the different tasks involved in going from idea to deliverable software. To help in providing this understanding, we have developed a team programming course based on extreme programming and a coaching course. We discuss how these courses affect the curriculum, the design of the courses, and our experience from running them for four years, involving over 100 students per year. We also discuss how we have used the extreme programming approach to support the learning cycle through the use of iterative learning, peer learning and a fixed-time budge}}, author = {{Bendix, Lars and Magnusson, Boris and Hedin, Görel}}, issn = {{1611-3349}}, keywords = {{SoTL}}, language = {{eng}}, pages = {{166--189}}, publisher = {{Springer}}, series = {{Lecture Notes in Computer Science}}, title = {{Teaching software development using extreme programming}}, url = {{http://dx.doi.org/10.1007/978-3-540-77934-6_14}}, doi = {{10.1007/978-3-540-77934-6_14}}, volume = {{4821}}, year = {{2008}}, }