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Pompeii revived : Scanning Mission - insula V 1

Dell'Unto, Nicolo LU orcid ; Callieri, Marco ; Dellepiane, Matteo ; Leander Touati, Anne-Marie LU ; Lindgren, Stefan LU and Larsson, Carolina LU (2013) CAA-The Computer Applications and Quantitative Methods in Archaeology p.199-207
Abstract
The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.

This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model.

Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.

The collected data will be used also to design... (More)
The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.

This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model.

Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.

The collected data will be used also to design and test a web-based access system, where the entire dataset will be available for browsing, measurement and data extraction. The features of HTML5, in particular WebGL, will be used to deliver realtime 3D content and interaction. (Less)
Please use this url to cite or link to this publication:
author
; ; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
3D archaeology, Laser scanner, Virtual Reality, Classical Archaeology, Pompeii, Image Based Modeling, Computer Vision, Digital Archaeology, Archaeology
host publication
Archaeology in the Digital Era : Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012 - Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012
editor
Earl, Graeme ; Sly, Tim ; Chrysanthi, Angeliki ; Murrieta-Flores, Patricia ; Papadopoulos, Constantinos ; Romanowska, Iza and Wheatley, David
pages
8 pages
publisher
Amsterdam University Press
conference name
CAA-The Computer Applications and Quantitative Methods in Archaeology
conference location
Southampton, United Kingdom
conference dates
2012-03-26 - 2012-03-29
ISBN
9789089646637
project
Pompeii - a 3D Revival
language
English
LU publication?
yes
id
4f639a50-888b-4811-addc-ba4869fc60d7 (old id 3346585)
date added to LUP
2016-04-04 11:18:06
date last changed
2019-03-08 03:17:33
@inproceedings{4f639a50-888b-4811-addc-ba4869fc60d7,
  abstract     = {{The Swedish Pompeii Project started in 2000 as a fieldwork initiated from the Swedish Institute in Rome. The aim was to record and analyze a full Pompeian city-block, Insula V 1.<br/><br>
This paper presents the initial results of one of the actions in the context of this project. In October 2011, two houses were acquired using 3D scanning and 3d-from-photos techniques, and the data was processed to obtain an accurate and complete model. <br/><br>
Through the use of Virtual Reality Techniques, it will be possible to visit the Pompeian houses of Casa del Torello and Casa di Cecilio Giocondo understanding the relation between the actual archaeological context and their original outfit.<br/><br>
The collected data will be used also to design and test a web-based access system, where the entire dataset will be available for browsing, measurement and data extraction. The features of HTML5, in particular WebGL, will be used to deliver realtime 3D content and interaction.}},
  author       = {{Dell'Unto, Nicolo and Callieri, Marco and Dellepiane, Matteo and Leander Touati, Anne-Marie and Lindgren, Stefan and Larsson, Carolina}},
  booktitle    = {{Archaeology in the Digital Era : Papers from the 40th Annual Conference of Computer Applications and Quantitative Methods in Archaeology (CAA), Southampton, 26-29 March 2012}},
  editor       = {{Earl, Graeme and Sly, Tim and Chrysanthi, Angeliki and Murrieta-Flores, Patricia and Papadopoulos, Constantinos and Romanowska, Iza and Wheatley, David}},
  isbn         = {{9789089646637}},
  keywords     = {{3D archaeology; Laser scanner; Virtual Reality; Classical Archaeology; Pompeii; Image Based Modeling; Computer Vision; Digital Archaeology; Archaeology}},
  language     = {{eng}},
  pages        = {{199--207}},
  publisher    = {{Amsterdam University Press}},
  title        = {{Pompeii revived : Scanning Mission - insula V 1}},
  year         = {{2013}},
}