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Frictional design in human-robot interaction : Delayed movement in a turn-taking game

Brinck, Ingar LU orcid and Stedtler, Samantha LU (2024) HHAI2024 pre-workshop Stimulating cognitive engagement in hybrid decision-making In CEUR Workshop Proceedings 3825. p.37-41
Abstract
Our contribution concerns frictional design in human-social robot interaction. Exploring the use of frictional design in an empirical study, we argue designing friction can contribute to the cognitive empowerment of users.
Please use this url to cite or link to this publication:
author
and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
Frictional design, Human-robot interaction, robotic failure, Time delay, Timing, Reflection, Cognitive awareness, Empowerment, Metacognition, Social robot, Error, Gesture, Eye gaze, Emotion
in
CEUR Workshop Proceedings
volume
3825
pages
5 pages
publisher
CEUR-WS
conference name
HHAI2024 pre-workshop Stimulating cognitive engagement in hybrid decision-making
conference location
Malmö, Sweden
conference dates
2024-06-11
external identifiers
  • scopus:85210322710
ISSN
1613-0073
project
Wallenberg AI, Autonomous Systems and Software Program – Humanities and Society
Social interaction for autonomous systems WASP-HS Topic Leader
Lund University AI Research
language
English
LU publication?
yes
id
614bf82b-50ad-43e6-8f72-fa997d0cdca2
alternative location
https://ceur-ws.org/Vol-3825/short1-4.pdf
date added to LUP
2024-10-27 22:12:10
date last changed
2025-10-24 07:48:04
@article{614bf82b-50ad-43e6-8f72-fa997d0cdca2,
  abstract     = {{Our contribution concerns frictional design in human-social robot interaction. Exploring the use of frictional design in an empirical study, we argue designing friction can contribute to the cognitive empowerment of users.<br/>}},
  author       = {{Brinck, Ingar and Stedtler, Samantha}},
  issn         = {{1613-0073}},
  keywords     = {{Frictional design; Human-robot interaction; robotic failure; Time delay; Timing; Reflection; Cognitive awareness; Empowerment; Metacognition; Social robot; Error; Gesture; Eye gaze; Emotion}},
  language     = {{eng}},
  month        = {{11}},
  pages        = {{37--41}},
  publisher    = {{CEUR-WS}},
  series       = {{CEUR Workshop Proceedings}},
  title        = {{Frictional design in human-robot interaction : Delayed movement in a turn-taking game}},
  url          = {{https://lup.lub.lu.se/search/files/201457286/Brinck_Stedtler_2024_Frictional_Design_in_Social_Robots.pdf}},
  volume       = {{3825}},
  year         = {{2024}},
}