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- 2020
-
Mark
Developing a mobile activity game for stroke survivors—lessons learned
(
- Contribution to journal › Article
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Mark
Developing ActivABLES for community-dwelling stroke survivors using the Medical Research Council framework for complex interventions
(
- Contribution to journal › Article
- 2019
-
Mark
Designing motivating interactive balance and walking training for stroke survivors
2019) 13th EAI International Conference on Pervasive Computing Technologies for Healthcare, PervasiveHealth 2019 p.327-333(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Design for me?
2018) 16th International Conference on Computers Helping People with Special Needs, ICCHP 2018 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10896 LNCS. p.93-99(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2016
-
Mark
Interaction gestures for a wearable device defined by visually impaired children
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2014
-
Mark
Exploring History: a Mobile Inclusive Virtual Tourist Guide
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Finding the way home: supporting wayfinding for older users with memory problems
2014) NordiCHI 2014(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Making navigation simple? Initial user studies within the NavMem project
2014) UD2014(
- Contribution to conference › Paper, not in proceeding
- 2013
-
Mark
The Time Machine – an Inclusive Tourist Guide Application Supporting Exploration
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2012
-
Mark
Extreme navigation: introduction to the special issue
(
- Contribution to journal › Debate/Note/Editorial