1 – 10 of 49
- show: 10
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=" "
width=" "
height=" "
allowtransparency="true"
frameborder="0">
</iframe>
- 2021
-
Mark
A Virtual Smash Room for Venting Frustration or Just Having Fun: Participatory Design of Virtual Environments in Digitally Reinforced Cancer Rehabilitation
(
- Contribution to journal › Article
- 2020
-
Mark
Using augmented reality to train flow patterns for pilot students - An explorative study
2020) 7th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2020 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 12242. p.215-231(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2019
-
Mark
Design and Evaluation of Three Interaction Models for Manipulating Internet of Things (IoT) Devices in Virtual Reality
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
To learn to design is to learn to learn about possible futures: A learning perspective on design and its implications
2019) 21st International Conference on Engineering and Product Design Education (E&PDE 2019)(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Virtual reality
2019)(
- Book/Report › Book
- 2018
-
Mark
A prescription for “nature” – The potential of using virtual nature in therapeutics
(
- Contribution to journal › Article
-
Mark
UbiCompass : An IoT interaction concept
(
- Contribution to journal › Article
- 2017
-
Mark
Intelligent, socially oriented technology III : Projects by teams of master level students in cognitive science and engineering
Balkenius, Christian LU ; Gulz, Agneta LU ; Haake, Magnus LU and Wallergård, Mattias LU (2017) In Lund University Cognitive Studies 168.
- Book/Report › Anthology (editor)
-
Mark
[POSTER] AR as a User Interface for The Internet of Things—Comparing Three Interaction Models
2017) p.81-86(
- Contribution to conference › Poster
- 2015
-
Mark
A Prototyping Method to Simulate Wearable Augmented Reality Interaction in a Virtual Environment - A Pilot Study
(
- Contribution to journal › Article