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- 2024
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Mark
Bridging the Headset : Engagement, Collaboration and Learning In and Around Virtual Reality
2024) In Presence(
- Contribution to journal › Article
- 2023
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Mark
Intelligent, socially oriented technology VI : Projects by teams of master level students in cognitive science and engineering
Johansson, Birger LU ; Gulz, Agneta LU ; Haake, Magnus LU ; Wallergård, Mattias LU ; Nirme, Jens LU ; Ternblad, Eva-Maria LU and Tärning, Betty LU (2023) In Lund University Cognitive Studies 185.
- Book/Report › Anthology (editor)
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Mark
A tale about facts and opinions : The impact of a drama intervention on middle-school students´ information literacy
(
- Contribution to journal › Article
- 2022
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Mark
Lessons Learned from a Study on Distractions in Virtual Learning Environments : Reliability, Ecological Validity, and an Elusive Social Component
(
- Contribution to journal › Article
- 2020
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Mark
Feedback – mere end bare input og output
2020) In Unge Paedagoger(
- Contribution to specialist publication or newspaper › Specialist publication article
- 2017
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Mark
Intelligent, socially oriented technology III : Projects by teams of master level students in cognitive science and engineering
Balkenius, Christian LU ; Gulz, Agneta LU ; Haake, Magnus LU and Wallergård, Mattias LU (2017) In Lund University Cognitive Studies 168.
- Book/Report › Anthology (editor)
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Mark
Does a robot tutee increase children’s engagement in a learning-by-teaching situation?
2017) 17th International Conference on Intelligent Virtual Agents, IVA 2017 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10498 LNAI. p.243-246(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding