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- 2006
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Mark
High dynamic range texture compression for graphics hardware
2006) 33th International Conference on Computer Graphics and Interactive Techniques, 2006 25(3). p.698-706(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Performance improvement for H.264 video encoding using ILP embedded processor
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Using DVS processors to achieve energy efficiency in hard real-time systems
2006) p.103-121(
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Dynamic voltage scaling for low-power hard real-time systems
2006)(
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Inclusion-exclusion algorithms for counting set partitions
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Implementing an embedded GPU language by combining translation and generation
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
High-Quality Normal Map Compression
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
UML to SystemC transformation in the MARTES project
2006) Work in Progress Session at Euromicro SEAA/DSD(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
An Efficient Multi-View Rasterization Architecture
(
- Contribution to conference › Paper, not in proceeding
-
Mark
Rendering Techniques 2006
(2006)
- Book/Report › Conference proceeding (editor)