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- 2003
-
Mark
Approximating Longest Path
(2003)
- Thesis › Licentiate thesis
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Mark
A geometry-based soft shadow volume algorithm using graphics hardware
(2003) 30th International Conference on Computer Graphics and Interactive Techniques, 2003 22(3). p.511-520
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Efficient Collision Detection for Models Deformed by Morphing
- Contribution to journal › Article
-
Mark
Multifrequency Test and Diagnosis of Analog Circuits Using Constraint Programming and Interval Arithmetic
(2003) IEEE Workshop on Design and Diagnostics of Electronic Circuits and Systems, 2003
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2002
-
Mark
Hierarchical models of anticipation
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Higher order Delaunay triangulations
- Contribution to journal › Article
-
Mark
Energy-Centric Scheduling for Real-Time Systems
(2002)
- Thesis › Doctoral thesis (monograph)
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Mark
A flexible Runtime System for Image Processin in a Distributed Computational Environment for Unmaned Aereal Vehicle
(2002) 9th International workshop on Systems, Signals and Image Processing
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Finding a path of superlogarithmic length
(2002) Proceedings of 29th International Colloquium on Automata, Languages and Programming LNCS 2380. p.985-992
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Real-Time Rendering
(2002)
- Book/Report › Book
