1 – 10 of 10
- show: 15
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=" "
width=" "
height=" "
allowtransparency="true"
frameborder="0">
</iframe>
- 2023
-
Mark
A tale about facts and opinions : The impact of a drama intervention on middle-school students´ information literacy
(
- Contribution to journal › Article
-
Mark
Are Pairs More Attentive Towards Feedback Than Individuals? A Glance into Feedback Neglect for Middle-School Students Using an Educational Game in History
2023) 16th International Conference on Computer-Supported Collaborative Learning, CSCL 2023 p.115-122(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Intelligent, socially oriented technology VI : Projects by teams of master level students in cognitive science and engineering
Johansson, Birger LU ; Gulz, Agneta LU ; Haake, Magnus LU ; Wallergård, Mattias LU ; Nirme, Jens LU ; Ternblad, Eva-Maria LU and Tärning, Betty LU (2023) In Lund University Cognitive Studies 185.
- Book/Report › Anthology (editor)
- 2022
-
Mark
Understanding Areas of Parallelograms Through Virtual Geometrical Representations : A Pilot Study
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
I will help you, but will you help me? How the Perception of a Teachable Agent May Influence Performance
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Lessons Learned from a Study on Distractions in Virtual Learning Environments : Reliability, Ecological Validity, and an Elusive Social Component
(
- Contribution to journal › Article
- 2020
-
Mark
Far from success – Far from feedback acceptance? The influence of game performance on young students’ willingness to accept critical constructive feedback during play
2020) 21st International Conference on Artificial Intelligence in Education, AIED 2020 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 12163 LNAI. p.537-548(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2019
-
Mark
Design and Evaluation of Three Interaction Models for Manipulating Internet of Things (IoT) Devices in Virtual Reality
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Visualizing knowledge in the era of instructional software and gamification : Challenges in design, method and practical use
2018) 13th International Conference of the Learning Sciences, ICLS 2018: Rethinking Learning in the Digital Age: Making the Learning Sciences Count In Proceedings of International Conference of the Learning Sciences, ICLS 3. p.1463-1464(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Do preschoolers ‘Game the system’? : a case study of children’s intelligent (Mis)use of a teachable agent based play-&-learn game in mathematics
2018) 19th International Conference on Artificial Intelligence in Education, AIED 2018 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 10947 LNAI. p.557-569(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding