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Far from success – Far from feedback acceptance? The influence of game performance on young students’ willingness to accept critical constructive feedback during play

Ternblad, Eva Maria LU and Tärning, Betty LU (2020) 21st International Conference on Artificial Intelligence in Education, AIED 2020 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 12163 LNAI. p.537-548
Abstract

In a learning situation, feedback is of great importance in order to help a student to correct a possible misconception. However, previous research shows that many students tend to avoid feedback regarding failures, including critical constructive feedback (CCF) that is intended to support and guide them. This is especially true for lower-achieving students, who might perceive feedback as an ego-threat, and therefore protect themselves by neglecting it. However, it has been shown that such neglect can be suppressed by using teachable agents (TA’s). Another, but less studied factor that influences feedback acceptance is the degree or extent of failure when trying to solve a task. The present study explores if and how momentary... (More)

In a learning situation, feedback is of great importance in order to help a student to correct a possible misconception. However, previous research shows that many students tend to avoid feedback regarding failures, including critical constructive feedback (CCF) that is intended to support and guide them. This is especially true for lower-achieving students, who might perceive feedback as an ego-threat, and therefore protect themselves by neglecting it. However, it has been shown that such neglect can be suppressed by using teachable agents (TA’s). Another, but less studied factor that influences feedback acceptance is the degree or extent of failure when trying to solve a task. The present study explores if and how momentary performance levels influence middle school students’ willingness to accept CCF when playing an educational game in history – with or without a TA. On the basis of teacher assessments of the students’ general skills, data logs and analyses of sequential patterns, we concluded that the willingness to accept CCF differs between students, but also between conditions and situations. One major finding is that a TA supports the students to more readily embrace CCF, even if the effect is larger for lower-achieving students. Another finding is that indications of being far from succeeding, such as low success rates or repeated trials and revisions, have a negative impact on feedback acceptance, even if a TA mitigates some of this influence. The implications of these results are discussed in relation to meta-cognitive aspects of learning and to educational software design.

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author
and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Critical constructive feedback, Feedback neglect, Lower-achieving students, Teachable agents
host publication
Artificial Intelligence in Education- 21st International Conference, AIED 2020, Proceedings, Part I
series title
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
editor
Bittencourt, Ig Ibert ; Cukurova, Mutlu ; Luckin, Rose ; Muldner, Kasia and Millán, Eva
volume
12163 LNAI
pages
12 pages
publisher
Springer Gabler
conference name
21st International Conference on Artificial Intelligence in Education, AIED 2020
conference location
Ifrane, Morocco
conference dates
2020-07-06 - 2020-07-10
external identifiers
  • scopus:85089607771
ISSN
1611-3349
0302-9743
ISBN
9783030522360
DOI
10.1007/978-3-030-52237-7_43
language
English
LU publication?
yes
id
08381293-5646-432a-b0e6-e5dfbf9b0a4c
date added to LUP
2020-08-28 09:01:56
date last changed
2020-09-02 05:04:11
@inproceedings{08381293-5646-432a-b0e6-e5dfbf9b0a4c,
  abstract     = {<p>In a learning situation, feedback is of great importance in order to help a student to correct a possible misconception. However, previous research shows that many students tend to avoid feedback regarding failures, including critical constructive feedback (CCF) that is intended to support and guide them. This is especially true for lower-achieving students, who might perceive feedback as an ego-threat, and therefore protect themselves by neglecting it. However, it has been shown that such neglect can be suppressed by using teachable agents (TA’s). Another, but less studied factor that influences feedback acceptance is the degree or extent of failure when trying to solve a task. The present study explores if and how momentary performance levels influence middle school students’ willingness to accept CCF when playing an educational game in history – with or without a TA. On the basis of teacher assessments of the students’ general skills, data logs and analyses of sequential patterns, we concluded that the willingness to accept CCF differs between students, but also between conditions and situations. One major finding is that a TA supports the students to more readily embrace CCF, even if the effect is larger for lower-achieving students. Another finding is that indications of being far from succeeding, such as low success rates or repeated trials and revisions, have a negative impact on feedback acceptance, even if a TA mitigates some of this influence. The implications of these results are discussed in relation to meta-cognitive aspects of learning and to educational software design.</p>},
  author       = {Ternblad, Eva Maria and Tärning, Betty},
  booktitle    = {Artificial Intelligence in Education- 21st International Conference, AIED 2020, Proceedings, Part I},
  editor       = {Bittencourt, Ig Ibert and Cukurova, Mutlu and Luckin, Rose and Muldner, Kasia and Millán, Eva},
  isbn         = {9783030522360},
  issn         = {1611-3349},
  language     = {eng},
  pages        = {537--548},
  publisher    = {Springer Gabler},
  series       = {Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)},
  title        = {Far from success – Far from feedback acceptance? The influence of game performance on young students’ willingness to accept critical constructive feedback during play},
  url          = {http://dx.doi.org/10.1007/978-3-030-52237-7_43},
  doi          = {10.1007/978-3-030-52237-7_43},
  volume       = {12163 LNAI},
  year         = {2020},
}