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- 2021
-
Mark
The 1677 Siege of Malmo - A Gamified Past Simulation for improving Cultural Heritage interpretation
(
- Master (Two yrs)
- 2014
-
Mark
Palette of possibilities: developing digital tools for displaying the uncertainty in the virtual archaeological “reconstruction” of the house V 1,7 (Casa del Torello di Bronzo) in Pompeii
(
- Master (Two yrs)
- 2012
-
Mark
Interpreting in 3D - Employing 3D modeling in field archaeology from research and public communication perspectives
(
- Master (Two yrs)