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Using Gaze Transition Entropy to Detect Classroom Discourse in a Virtual Reality Classroom

Stark, Philipp LU ; Jung, Alexander J. ; Hahn, Jens Uwe ; Kasneci, Enkelejda and Göllner, Richard (2024) 16th Annual ACM Symposium on Eye Tracking Research and Applications, ETRA 2024 In Eye Tracking Research and Applications Symposium (ETRA)
Abstract

This paper explores gaze entropy as a metric for detecting classroom discourse events in a virtual reality (VR) classroom. Using data from a laboratory experiment with N = 240 secondary school students, we distinguished between events of teacher-centered classroom discourse (question, hand raising, answer) and teacher explanation by analyzing their transition and stationary gaze entropy. Employing multi-level regression models, both entropy measures effectively discriminated between the two events and distinguished different levels of classroom participation as indicated by the degree of hand-raising by virtual students. Furthermore, using both measures in a logistic regression model, the potential of gaze entropy could be demonstrated... (More)

This paper explores gaze entropy as a metric for detecting classroom discourse events in a virtual reality (VR) classroom. Using data from a laboratory experiment with N = 240 secondary school students, we distinguished between events of teacher-centered classroom discourse (question, hand raising, answer) and teacher explanation by analyzing their transition and stationary gaze entropy. Employing multi-level regression models, both entropy measures effectively discriminated between the two events and distinguished different levels of classroom participation as indicated by the degree of hand-raising by virtual students. Furthermore, using both measures in a logistic regression model, the potential of gaze entropy could be demonstrated by predicting the two events with 67% accuracy. By analyzing transition and stationary entropy, the study attempts to uncover different gaze patterns associated with learning events in a virtual classroom. The results contribute to the research and development of VR scenarios that help to simulate effective learning environments.

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Please use this url to cite or link to this publication:
author
; ; ; and
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Classroom Discourse, Event Detection, Eye Tracking, Gaze Entropy, Virtual Reality
host publication
Proceedings - ETRA 2024, ACM Symposium on Eye Tracking Research and Applications
series title
Eye Tracking Research and Applications Symposium (ETRA)
editor
Spencer, Stephen N.
article number
23
publisher
Association for Computing Machinery (ACM)
conference name
16th Annual ACM Symposium on Eye Tracking Research and Applications, ETRA 2024
conference location
Hybrid, Glasgow, United Kingdom
conference dates
2024-06-04 - 2024-06-07
external identifiers
  • scopus:85196487654
ISBN
9798400706073
DOI
10.1145/3649902.3653335
language
English
LU publication?
no
additional info
Publisher Copyright: © 2024 Owner/Author.
id
1d06eade-a0dc-4874-8cea-b8d5ce40c790
date added to LUP
2024-10-15 08:45:08
date last changed
2025-04-04 14:33:02
@inproceedings{1d06eade-a0dc-4874-8cea-b8d5ce40c790,
  abstract     = {{<p>This paper explores gaze entropy as a metric for detecting classroom discourse events in a virtual reality (VR) classroom. Using data from a laboratory experiment with N = 240 secondary school students, we distinguished between events of teacher-centered classroom discourse (question, hand raising, answer) and teacher explanation by analyzing their transition and stationary gaze entropy. Employing multi-level regression models, both entropy measures effectively discriminated between the two events and distinguished different levels of classroom participation as indicated by the degree of hand-raising by virtual students. Furthermore, using both measures in a logistic regression model, the potential of gaze entropy could be demonstrated by predicting the two events with 67% accuracy. By analyzing transition and stationary entropy, the study attempts to uncover different gaze patterns associated with learning events in a virtual classroom. The results contribute to the research and development of VR scenarios that help to simulate effective learning environments.</p>}},
  author       = {{Stark, Philipp and Jung, Alexander J. and Hahn, Jens Uwe and Kasneci, Enkelejda and Göllner, Richard}},
  booktitle    = {{Proceedings - ETRA 2024, ACM Symposium on Eye Tracking Research and Applications}},
  editor       = {{Spencer, Stephen N.}},
  isbn         = {{9798400706073}},
  keywords     = {{Classroom Discourse; Event Detection; Eye Tracking; Gaze Entropy; Virtual Reality}},
  language     = {{eng}},
  month        = {{06}},
  publisher    = {{Association for Computing Machinery (ACM)}},
  series       = {{Eye Tracking Research and Applications Symposium (ETRA)}},
  title        = {{Using Gaze Transition Entropy to Detect Classroom Discourse in a Virtual Reality Classroom}},
  url          = {{http://dx.doi.org/10.1145/3649902.3653335}},
  doi          = {{10.1145/3649902.3653335}},
  year         = {{2024}},
}