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Digital innovations in L2 motivation : Harnessing the power of the Ideal L2 Self

Adolphs, Svenja ; Clark, Leigh ; Dörnyei, Zoltan ; Glover, Tony ; Henry, Alastair LU ; Muir, Christine ; Sánchez-Lozano, Enrique and Valstar, Michel (2018) In System (Linköping) 78. p.173-185
Abstract
Sustained motivation is crucial to learning a second language (L2), and one way to support this can be through the mental visualisation of ideal L2 selves (Dörnyei & Kubanyiova, 2014). This paper reports on an exploratory study which investigated the possibility of using technology to create representations of language learners' ideal L2 selves digitally. Nine Chinese learners of L2 English were invited to three semi-structured interviews to discuss their ideal L2 selves and their future language goals, as well as their opinions on several different technological approaches to representing their ideal L2 selves. Three approaches were shown to participants: (a) 2D and 3D animations, (b) Facial Overlay, and (c) Facial Mask. Within these,... (More)
Sustained motivation is crucial to learning a second language (L2), and one way to support this can be through the mental visualisation of ideal L2 selves (Dörnyei & Kubanyiova, 2014). This paper reports on an exploratory study which investigated the possibility of using technology to create representations of language learners' ideal L2 selves digitally. Nine Chinese learners of L2 English were invited to three semi-structured interviews to discuss their ideal L2 selves and their future language goals, as well as their opinions on several different technological approaches to representing their ideal L2 selves. Three approaches were shown to participants: (a) 2D and 3D animations, (b) Facial Overlay, and (c) Facial Mask. Within these, several iterations were also included (e.g. with/without background or context). Results indicate that 3D animation currently offers the best approach in terms of realism and animation of facial features, and improvements to Facial Overlay could lead to beneficial results in the future. Approaches using the 2D animations and the Facial Mask approach appeared to have little future potential. The descriptive details of learners' ideal L2 selves also provide preliminary directions for the development of content that might be included in future technology-based interventions. (Less)
Please use this url to cite or link to this publication:
author
; ; ; ; ; ; and
publishing date
type
Contribution to journal
publication status
published
subject
keywords
Sustained motivation, second language, Specific Languages, Studier av enskilda språk
in
System (Linköping)
volume
78
pages
13 pages
publisher
Elsevier
external identifiers
  • scopus:85053081628
ISSN
0346-251X
DOI
10.1016/j.system.2018.07.014
language
English
LU publication?
no
additional info
Funders: RCUK's Horizon Digital Economy Research: From Human Data to Personal Experience grant - EP/M02315X/1. 2019-05-28T12:47:25.750+02:00
id
89b583c1-c49f-41fd-9cf0-21211467abb2
alternative location
http://hv.diva-portal.org/smash/get/diva2:1251691/FULLTEXT01.pdf
date added to LUP
2023-08-31 16:08:46
date last changed
2023-09-04 16:08:09
@article{89b583c1-c49f-41fd-9cf0-21211467abb2,
  abstract     = {{Sustained motivation is crucial to learning a second language (L2), and one way to support this can be through the mental visualisation of ideal L2 selves (Dörnyei & Kubanyiova, 2014). This paper reports on an exploratory study which investigated the possibility of using technology to create representations of language learners' ideal L2 selves digitally. Nine Chinese learners of L2 English were invited to three semi-structured interviews to discuss their ideal L2 selves and their future language goals, as well as their opinions on several different technological approaches to representing their ideal L2 selves. Three approaches were shown to participants: (a) 2D and 3D animations, (b) Facial Overlay, and (c) Facial Mask. Within these, several iterations were also included (e.g. with/without background or context). Results indicate that 3D animation currently offers the best approach in terms of realism and animation of facial features, and improvements to Facial Overlay could lead to beneficial results in the future. Approaches using the 2D animations and the Facial Mask approach appeared to have little future potential. The descriptive details of learners' ideal L2 selves also provide preliminary directions for the development of content that might be included in future technology-based interventions.}},
  author       = {{Adolphs, Svenja and Clark, Leigh and Dörnyei, Zoltan and Glover, Tony and Henry, Alastair and Muir, Christine and Sánchez-Lozano, Enrique and Valstar, Michel}},
  issn         = {{0346-251X}},
  keywords     = {{Sustained motivation; second language; Specific Languages; Studier av enskilda språk}},
  language     = {{eng}},
  pages        = {{173--185}},
  publisher    = {{Elsevier}},
  series       = {{System (Linköping)}},
  title        = {{Digital innovations in L2 motivation : Harnessing the power of the Ideal L2 Self}},
  url          = {{http://dx.doi.org/10.1016/j.system.2018.07.014}},
  doi          = {{10.1016/j.system.2018.07.014}},
  volume       = {{78}},
  year         = {{2018}},
}