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Effectiveness and Acceptability of Cognitive Behavioral Therapy and Family Therapy for Gaming Disorder : Protocol for a Nonrandomized Intervention Study of a Novel Psychological Treatment

Bore, Per LU orcid ; Nilsson, Sara LU ; Andersson, Mitchell LU orcid ; Oehm, Kajsa LU ; Attvall, Joel ; Håkansson, Anders LU and Claesdotter-Knutsson, Emma LU (2024) In JMIR Research Protocols 13.
Abstract

Background: Gaming disorder (GD) is a new official diagnosis in the International Classification of Diseases, 11th Revision, and with its recognition, the need to offer treatment for the condition has become apparent. More knowledge is needed about the type of treatment needed for this group of patients. Objective: This study aims to evaluate the effectiveness and acceptability of a novel module-based psychological treatment for GD based on cognitive behavioral therapy and family therapy. Methods: This study is a nonrandomized intervention study, with a pretest, posttest, and 3-month follow-up design. It will assess changes in GD symptoms, psychological distress, and gaming time, alongside treatment satisfaction, working alliance, and a... (More)

Background: Gaming disorder (GD) is a new official diagnosis in the International Classification of Diseases, 11th Revision, and with its recognition, the need to offer treatment for the condition has become apparent. More knowledge is needed about the type of treatment needed for this group of patients. Objective: This study aims to evaluate the effectiveness and acceptability of a novel module-based psychological treatment for GD based on cognitive behavioral therapy and family therapy. Methods: This study is a nonrandomized intervention study, with a pretest, posttest, and 3-month follow-up design. It will assess changes in GD symptoms, psychological distress, and gaming time, alongside treatment satisfaction, working alliance, and a qualitative exploration of patients’ and relatives’ experiences of the treatment. Results: This study started in March 2022 and the recruitment is expected to close in August 2024. Conclusions: This study evaluates the effectiveness and acceptability of a psychological treatment for patients with problematic gaming behavior and GD. It is an effectiveness trial and will be conducted in routine care. This study will have high external validity and ensure that the results are relevant for a diverse clinical population with psychiatric comorbidity.

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author
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organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
acceptability, addiction, CBT, cognitive behavioral therapy, effectiveness, family therapy, gaming, gaming disorder, internet gaming disorder, leisure activity, mixed method design, psychological treatment, Sweden, teenager, video games, young adult
in
JMIR Research Protocols
volume
13
article number
e56315
publisher
JMIR Publications Inc.
external identifiers
  • pmid:39151165
  • scopus:85201477507
ISSN
1929-0748
DOI
10.2196/56315
language
English
LU publication?
yes
id
ccbe7d49-100c-44b0-86d7-0d3b1510297f
date added to LUP
2024-11-01 13:46:28
date last changed
2025-01-24 22:42:34
@article{ccbe7d49-100c-44b0-86d7-0d3b1510297f,
  abstract     = {{<p>Background: Gaming disorder (GD) is a new official diagnosis in the International Classification of Diseases, 11th Revision, and with its recognition, the need to offer treatment for the condition has become apparent. More knowledge is needed about the type of treatment needed for this group of patients. Objective: This study aims to evaluate the effectiveness and acceptability of a novel module-based psychological treatment for GD based on cognitive behavioral therapy and family therapy. Methods: This study is a nonrandomized intervention study, with a pretest, posttest, and 3-month follow-up design. It will assess changes in GD symptoms, psychological distress, and gaming time, alongside treatment satisfaction, working alliance, and a qualitative exploration of patients’ and relatives’ experiences of the treatment. Results: This study started in March 2022 and the recruitment is expected to close in August 2024. Conclusions: This study evaluates the effectiveness and acceptability of a psychological treatment for patients with problematic gaming behavior and GD. It is an effectiveness trial and will be conducted in routine care. This study will have high external validity and ensure that the results are relevant for a diverse clinical population with psychiatric comorbidity.</p>}},
  author       = {{Bore, Per and Nilsson, Sara and Andersson, Mitchell and Oehm, Kajsa and Attvall, Joel and Håkansson, Anders and Claesdotter-Knutsson, Emma}},
  issn         = {{1929-0748}},
  keywords     = {{acceptability; addiction; CBT; cognitive behavioral therapy; effectiveness; family therapy; gaming; gaming disorder; internet gaming disorder; leisure activity; mixed method design; psychological treatment; Sweden; teenager; video games; young adult}},
  language     = {{eng}},
  publisher    = {{JMIR Publications Inc.}},
  series       = {{JMIR Research Protocols}},
  title        = {{Effectiveness and Acceptability of Cognitive Behavioral Therapy and Family Therapy for Gaming Disorder : Protocol for a Nonrandomized Intervention Study of a Novel Psychological Treatment}},
  url          = {{http://dx.doi.org/10.2196/56315}},
  doi          = {{10.2196/56315}},
  volume       = {{13}},
  year         = {{2024}},
}