Michael Doggett
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- 2016
-
Mark
SAH guided spatial split partitioning for fast BVH construction
(
- Contribution to journal › Article
- 2015
-
Mark
Real-Time Multiply Recursive Reflections and Refractions using Hybrid Rendering
(
- Contribution to journal › Article
-
Mark
Bonsai: Rapid Bounding Volume Hierarchy Generation using Mini Trees
(
- Contribution to journal › Article
- 2014
-
Mark
Interactive rendering of NURBS surfaces
(
- Contribution to journal › Article
- 2013
-
Mark
Efficient Adaptive and Dynamic Mesh Refinement Based on a Non-recursive Strategy
(
- Contribution to journal › Article
-
Mark
Octree Light Propagation Volumes
2013) SIGRAD, 2013(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Automatic Single-View Character Model Reconstruction
2013) p.5-14(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2012
-
Mark
Texture Caches
(
- Contribution to journal › Debate/Note/Editorial
-
Mark
Explicit Cache Management for Volume Ray-Casting on Parallel Architectures
2012)(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Transferring Characteristic Proportions to Modify the Artistic Style of Cartoons
2012) Computer Graphics International, 2012(
- Contribution to conference › Paper, not in proceeding