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Quiet Eye and Computerized Precision Tasks in First-Person Shooter Perspective Esport Games

Dahl, Mats LU ; Tryding, Mårten ; Heckler, Alexander and Nyström, Marcus LU orcid (2021) In Frontiers in Psychology 12. p.1-10
Abstract
The gaze behavior in sports and other applied settings has been studied for more than 20 years. A common finding is related to the “quiet eye” (QE), predicting that the duration of the last fixation before a critical event is associated with higher performance. Unlike previous studies conducted in applied settings with mobile eye trackers, we investigate the QE in a context similar to esport, in which participants click the mouse to hit targets presented on a computer screen under different levels of cognitive load. Simultaneously, eye and mouse movements were tracked using a high-end remote eye tracker at 300 Hz. Consistent with previous studies, we found that longer QE fixations were associated with higher performance. Increasing the... (More)
The gaze behavior in sports and other applied settings has been studied for more than 20 years. A common finding is related to the “quiet eye” (QE), predicting that the duration of the last fixation before a critical event is associated with higher performance. Unlike previous studies conducted in applied settings with mobile eye trackers, we investigate the QE in a context similar to esport, in which participants click the mouse to hit targets presented on a computer screen under different levels of cognitive load. Simultaneously, eye and mouse movements were tracked using a high-end remote eye tracker at 300 Hz. Consistent with previous studies, we found that longer QE fixations were associated with higher performance. Increasing the cognitive load delayed the onset of the QE fixation, but had no significant influence on the QE duration. We discuss the implications of our results in the context of how the QE is defined, the quality of the eye-tracker data, and the type of analysis applied to QE data. (Less)
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author
; ; and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
e-sport, quiet eye, eye-tracking, FPS-game, cognitive load
in
Frontiers in Psychology
volume
12
article number
676591
pages
10 pages
publisher
Frontiers Media S. A.
external identifiers
  • scopus:85119498485
  • pmid:34819892
ISSN
1664-1078
DOI
10.3389/fpsyg.2021.676591
language
English
LU publication?
yes
id
5880d86d-c48d-4394-a5df-16637697d2f4
date added to LUP
2021-11-08 11:08:41
date last changed
2023-02-10 23:54:02
@article{5880d86d-c48d-4394-a5df-16637697d2f4,
  abstract     = {{The gaze behavior in sports and other applied settings has been studied for more than 20 years. A common finding is related to the “quiet eye” (QE), predicting that the duration of the last fixation before a critical event is associated with higher performance. Unlike previous studies conducted in applied settings with mobile eye trackers, we investigate the QE in a context similar to esport, in which participants click the mouse to hit targets presented on a computer screen under different levels of cognitive load. Simultaneously, eye and mouse movements were tracked using a high-end remote eye tracker at 300 Hz. Consistent with previous studies, we found that longer QE fixations were associated with higher performance. Increasing the cognitive load delayed the onset of the QE fixation, but had no significant influence on the QE duration. We discuss the implications of our results in the context of how the QE is defined, the quality of the eye-tracker data, and the type of analysis applied to QE data.}},
  author       = {{Dahl, Mats and Tryding, Mårten and Heckler, Alexander and Nyström, Marcus}},
  issn         = {{1664-1078}},
  keywords     = {{e-sport; quiet eye; eye-tracking; FPS-game; cognitive load}},
  language     = {{eng}},
  pages        = {{1--10}},
  publisher    = {{Frontiers Media S. A.}},
  series       = {{Frontiers in Psychology}},
  title        = {{Quiet Eye and Computerized Precision Tasks in First-Person Shooter Perspective Esport Games}},
  url          = {{http://dx.doi.org/10.3389/fpsyg.2021.676591}},
  doi          = {{10.3389/fpsyg.2021.676591}},
  volume       = {{12}},
  year         = {{2021}},
}