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- 2012
-
Mark
Design and Novel Uses of Higher-Dimensional Rasterization
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
VENTURI - immersiVe ENhancemenT of User-woRld Interactions
2012)(
- Book/Report › Report
- 2011
-
Mark
Towards a High Quality Real-Time Graphics Pipeline
2011)(
- Thesis › Doctoral thesis (compilation)
- 2009
-
Mark
Performance Improvements for the Rasterization Pipeline
2009)(
- Thesis › Doctoral thesis (compilation)
-
Mark
Restricted mesh simplification using edge contractions
(
- Contribution to journal › Article
-
Mark
Automatic pre-tessellation culling
(
- Contribution to journal › Article
- 2008
-
Mark
Exploiting visibility correlation in direct illumination
(
- Contribution to journal › Article
-
Mark
Practical product importance sampling for direct illumination
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Graphics processing units for handhelds
(
- Contribution to journal › Article
- 2005
-
Mark
Automatic conversion of traffic accident reports into 3D animations
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding