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- 2020
-
Mark
Motion capture-based animated characters for the study of speech-gesture integration
(
- Contribution to journal › Article
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Mark
Feedback – mere end bare input og output
2020) In Unge Paedagoger(
- Contribution to specialist publication or newspaper › Specialist publication article
- 2019
-
Mark
Instructing a Teachable Agent with Low or High Self-Efficacy – Does Similarity Attract?
(
- Contribution to journal › Article
- 2017
-
Mark
Intelligent, socially oriented technology III : Projects by teams of master level students in cognitive science and engineering
Balkenius, Christian LU ; Gulz, Agneta LU ; Haake, Magnus LU and Wallergård, Mattias LU (2017) In Lund University Cognitive Studies 168.
- Book/Report › Anthology (editor)
-
Mark
Supporting Low-Performing Students by Manipulating Self-efficacy in Digital Tutees
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Digitala lärresurser I matematikundervisningen. Delrapport skola.
2017) In Skolforskningsinstitutets systematiska översikter(
- Book/Report › Report
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Mark
Digitala lärresurser I matematikundervisningen. Delrapport förskola.
2017) In Skolforskningsinstitutets systematiska översikter(
- Book/Report › Report
- 2016
-
Mark
The interrogative model of inquiry and inquiry learning
2016) p.15-33(
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Scaffolding Executive Function Capabilities via Play-&-Learn Software for Preschoolers
2016) In Journal of Educational Psychology(
- Contribution to journal › Article
-
Mark
Physical vs. virtual agent embodiment and effects on social interaction
2016) 16th International Conference on Virtual Agents In Lecture notes in computer science, LNSC 10011. p.412-415(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding