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- 2006
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Mark
Implementing an embedded GPU language by combining translation and generation
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Dynamic voltage scaling for low-power hard real-time systems
2006)(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Rendering Techniques 2006
(2006)
- Book/Report › Conference proceeding (editor)
-
Mark
UML to SystemC transformation in the MARTES project
2006) Work in Progress Session at Euromicro SEAA/DSD(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
An Efficient Multi-View Rasterization Architecture
(
- Contribution to conference › Paper, not in proceeding
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Mark
Memory architecture evaluation for video encoding on enhanced embedded processors
2006) Embedded Computer Systems: Architectures, Modeling, and Simulation. 6th International Workshop 4017. p.309-320(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Compressing Dynamically Generated Textures on the GPU
2006) 33th International Conference on Computer Graphics and Interactive Techniques, 2006(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2005
-
Mark
Approximating integer quadratic programs and MAXCUT in subdense graphs
(
- Contribution to journal › Article
-
Mark
Efficient Modelling and Synthesis of Data Intensive Reconfigurable Systems
2005)(
- Thesis › Doctoral thesis (compilation)
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Mark
Wavelet Importance Sampling: Efficiently Evaluating Products of Complex Functions
2005) 32th International Conference on Computer Graphics and Interactive Techniques, 2005 24(3). p.1166-1175(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding