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- 2004
-
Mark
Time-energy design space exploration for multi-layer memory architectures
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
PACKMAN: Texture Compression for Mobile Phones
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Approximating longest directed paths and cycles
- Contribution to journal › Article
- 2003
-
Mark
On the degree of vertices in a shadow volume silhouette
- Contribution to journal › Article
-
Mark
Finding a path of superlogarithmic length
- Contribution to journal › Article
-
Mark
Modelling and Implementation of a vision system for embedded systems
(2003)
- Thesis › Licentiate thesis
-
Mark
Graphics for the masses: a hardware rasterization architecture for mobile phones
- Contribution to journal › Article
-
Mark
A geometry-based soft shadow volume algorithm using graphics hardware
(2003) 30th International Conference on Computer Graphics and Interactive Techniques, 2003 22(3). p.511-520
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Global approach to assignment and scheduling of complex behaviors based on HCDG and constraint programming
- Contribution to journal › Article
-
Mark
Constraints-driven scheduling and resource assignment
- Contribution to journal › Article
